casa
5.7.0-16
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Index to an array column in a table. More...
#include <ColumnsIndexArray.h>
Public Member Functions | |
ColumnsIndexArray (const Table &, const String &columnName) | |
Create an index on the given table for the given column. More... | |
ColumnsIndexArray (const ColumnsIndexArray &that) | |
Copy constructor (copy semantics). More... | |
~ColumnsIndexArray () | |
ColumnsIndexArray & | operator= (const ColumnsIndexArray &that) |
Assignment (copy semantics). More... | |
Bool | isUnique () const |
Are all keys in the index unique? More... | |
const String & | columnName () const |
Return the names of the columns forming the index. More... | |
const Table & | table () const |
Get the table for which this index is created. More... | |
void | setChanged () |
Something has changed in the table, so the index has to be recreated. More... | |
void | setChanged (const String &columnName) |
Record & | accessKey () |
Access the key values. More... | |
Record & | accessLowerKey () |
Record & | accessUpperKey () |
uInt | getRowNumber (Bool &found) |
Find the row number matching the key. More... | |
uInt | getRowNumber (Bool &found, const Record &key) |
Vector< uInt > | getRowNumbers (Bool unique=False) |
Find the row numbers matching the key. More... | |
Vector< uInt > | getRowNumbers (const Record &key, Bool unique=False) |
Vector< uInt > | getRowNumbers (Bool lowerInclusive, Bool upperInclusive, Bool unique=False) |
Find the row numbers matching the key range. More... | |
Vector< uInt > | getRowNumbers (const Record &lower, const Record &upper, Bool lowerInclusive, Bool upperInclusive, Bool unique=False) |
Protected Member Functions | |
void | copy (const ColumnsIndexArray &that) |
Copy that object to this. More... | |
void | deleteObjects () |
Delete all data in the object. More... | |
void | addColumnToDesc (RecordDesc &description, const TableColumn &column) |
Add a column to the record description for the keys. More... | |
void | makeObjects (const RecordDesc &description) |
Make the various internal RecordFieldPtr objects. More... | |
void | readData () |
Read the data of the columns forming the index, sort them and form the index. More... | |
uInt | bsearch (Bool &found, void *fieldPtr) const |
Do a binary search on itsUniqueIndexArray for the key in fieldPtrs . More... | |
void | fillRowNumbers (Vector< uInt > &rows, uInt start, uInt end, Bool unique) const |
Fill the row numbers vector for the given start till end in the itsUniqueIndexArray vector (end is not inclusive). More... | |
void | getArray (Vector< uChar > &result, const String &name) |
Get the data if the column is an array. More... | |
void | getArray (Vector< Short > &result, const String &name) |
void | getArray (Vector< Int > &result, const String &name) |
void | getArray (Vector< uInt > &result, const String &name) |
void | getArray (Vector< Int64 > &result, const String &name) |
void | getArray (Vector< String > &result, const String &name) |
void | fillRownrs (uInt npts, const Block< uInt > &nrel) |
Fill the rownrs belonging to each array value. More... | |
Static Protected Member Functions | |
static Int | compare (void *fieldPtr, void *dataPtr, Int dataType, Int index) |
Compare the key in fieldPtr with the given index entry. More... | |
Private Attributes | |
Table | itsTable |
uInt | itsNrrow |
Record * | itsLowerKeyPtr |
Record * | itsUpperKeyPtr |
Int | itsDataType |
void * | itsDataVector |
void * | itsData |
void * | itsLowerField |
void * | itsUpperField |
Bool | itsChanged |
Vector< uInt > | itsDataIndex |
Vector< uInt > | itsUniqueIndex |
Block< uInt > | itsRownrs |
uInt * | itsDataInx |
uInt * | itsUniqueInx |
Index to an array column in a table.
Public interface
This class makes it possible to use transient indices on top of an array column in a table in order to speed up the process of finding rows based on a given key or key range. It is similar to class ColumnsIndex which is meant for one or more scalar columns.
When constructing a ColumnsIndexArray
object, one has to define which column forms the key for this index on the given table
object. Not every data type is supported; only uChar, Short, Int, uInt, Int64 and String array columns are supported. The column can contain arrays of any shape and it can also contain empty cells. The class will probably mostly be used for vectors, as they seem to be the most logical way to hold multiple keys.
The data in the given column will be read, sorted, and stored in memory. When looking up a key or key range, the class will use a fast binary search on the data held in memory.
The ColumnsIndexArray
object contains a Record object which can be used to define the key to be looked up. The record contains a field for the column in the index (with the same name and data type). The fastest way to fill the key is by creating a RecordFieldPtr object for the field in the record (see the example) and fill it as needed. However, one can also use the Record::define
function, but that is slower.
A second record is available to define the upper key in case a key range has to be looked up. The keys can be accessed using the various accessKey
functions.
When a key is defined, the getRowNumbers
function can be used to find the table rows containing the given key (range). Function getRowNumber
can be used to lookup a single key if all keys in the index are unique (which can be tested with the isUnique
function).
Instead of using the internal records holding the keys, one can also pass its own Record object to getRowNumbers
. However, it will be slower.
After an index is created, it is possible to change the data in the underlying columns. However, the ColumnsIndexArray
can not detect if the column data have changed. It can only detect if the number of rows has changed. If the column data have changed, the user has to use the setChanged
function to indicate that the column has changed.
If data have changed, the entire index will be recreated by rereading and resorting the data. This will be deferred until the next key lookup.
Suppose one has table with a column NAME containing vectors.
Bob Garwood needed such a class.
Definition at line 147 of file ColumnsIndexArray.h.
Create an index on the given table for the given column.
The column can be a scalar or an array column. If noSort==True
, the table is already in order of that column and the sort step will not be done. It only supports String and integer columns.
casacore::ColumnsIndexArray::ColumnsIndexArray | ( | const ColumnsIndexArray & | that | ) |
Copy constructor (copy semantics).
casacore::ColumnsIndexArray::~ColumnsIndexArray | ( | ) |
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Access the key values.
These functions allow you to create RecordFieldPtr<T> objects for each field in the key. In this way you can quickly fill in the key.
The records have a fixed type, so you cannot add or delete fields.
Note that accessKey
and accessLowerKey
are synonyms; they return the same underlying record.
Definition at line 330 of file ColumnsIndexArray.h.
References itsLowerKeyPtr.
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Definition at line 334 of file ColumnsIndexArray.h.
References itsLowerKeyPtr.
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Definition at line 338 of file ColumnsIndexArray.h.
References itsUpperKeyPtr.
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Add a column to the record description for the keys.
If the switch arrayPossible
is True, the column can be an array. Otherwise it has to be a scalar.
Do a binary search on itsUniqueIndexArray
for the key in fieldPtrs
.
If the key is found, found
is set to True and the index in itsUniqueIndexArray
is returned. If not found, found
is set to False and the index of the next higher key is returned.
const String& casacore::ColumnsIndexArray::columnName | ( | ) | const |
Return the names of the columns forming the index.
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Compare the key in fieldPtr
with the given index entry.
-1 is returned when less, 0 when equal, 1 when greater.
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Copy that object to this.
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Delete all data in the object.
Fill the rownrs belonging to each array value.
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Fill the row numbers vector for the given start till end in the itsUniqueIndexArray
vector (end is not inclusive).
If unique
is True, the row numbers will be made unique.
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Get the data if the column is an array.
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Find the row number matching the key.
All keys have to be unique, otherwise an exception is thrown. If no match is found, found
is set to False. The 2nd version makes it possible to pass in your own Record instead of using the internal record via the accessKey
functions. Note that the given Record will be copied to the internal record, thus overwrites it.
Find the row numbers matching the key.
It should be used instead of getRowNumber
if the same key can exist multiple times. The 2nd version makes it possible to pass in your own Record instead of using the internal record via the accessKey
functions. Note that the given Record will be copied to the internal record, thus overwrites it.
A row can contain multiple equal values. In such a case the same row number can occur multiple times in the output vector, unless unique
is set to True. Note that making the row numbers unique implies a sort, so it can also be used to get the row numbers in ascending order.
Vector<uInt> casacore::ColumnsIndexArray::getRowNumbers | ( | Bool | lowerInclusive, |
Bool | upperInclusive, | ||
Bool | unique = False |
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Find the row numbers matching the key range.
The boolean arguments tell if the lower and upper key are part of the range. The 2nd version makes it possible to pass in your own Records instead of using the internal records via the accessLower/UpperKey
functions. Note that the given Records will be copied to the internal records, thus overwrite them.
A row can contain multiple matching values. In such a case the same row number can occur multiple times in the output vector, unless unique
is set to True. Note that making the row numbers unique implies a sort, so it can also be used to get the row numbers in ascending order.
Vector<uInt> casacore::ColumnsIndexArray::getRowNumbers | ( | const Record & | lower, |
const Record & | upper, | ||
Bool | lowerInclusive, | ||
Bool | upperInclusive, | ||
Bool | unique = False |
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Are all keys in the index unique?
Definition at line 322 of file ColumnsIndexArray.h.
References itsDataIndex, itsUniqueIndex, and casacore::ArrayBase::nelements().
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Make the various internal RecordFieldPtr
objects.
ColumnsIndexArray& casacore::ColumnsIndexArray::operator= | ( | const ColumnsIndexArray & | that | ) |
Assignment (copy semantics).
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Read the data of the columns forming the index, sort them and form the index.
void casacore::ColumnsIndexArray::setChanged | ( | ) |
Something has changed in the table, so the index has to be recreated.
The 2nd version indicates that a specific column has changed, so only that column might need to be reread. If that column is not part of the index, nothing will be done.
Note that the class itself is keeping track if the number of rows in the table changes.
void casacore::ColumnsIndexArray::setChanged | ( | const String & | columnName | ) |
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Get the table for which this index is created.
Definition at line 326 of file ColumnsIndexArray.h.
References itsTable.
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Definition at line 312 of file ColumnsIndexArray.h.
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Definition at line 307 of file ColumnsIndexArray.h.
Definition at line 313 of file ColumnsIndexArray.h.
Referenced by isUnique().
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Definition at line 317 of file ColumnsIndexArray.h.
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Definition at line 305 of file ColumnsIndexArray.h.
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Definition at line 306 of file ColumnsIndexArray.h.
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Definition at line 310 of file ColumnsIndexArray.h.
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Definition at line 303 of file ColumnsIndexArray.h.
Referenced by accessKey(), and accessLowerKey().
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Definition at line 302 of file ColumnsIndexArray.h.
Definition at line 316 of file ColumnsIndexArray.h.
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Definition at line 301 of file ColumnsIndexArray.h.
Referenced by table().
Definition at line 315 of file ColumnsIndexArray.h.
Referenced by isUnique().
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Definition at line 318 of file ColumnsIndexArray.h.
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Definition at line 311 of file ColumnsIndexArray.h.
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Definition at line 304 of file ColumnsIndexArray.h.
Referenced by accessUpperKey().