casa
5.7.0-16
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Interpolate in one dimension. More...
#include <InterpolateArray1D.h>
Public Types | |
enum | InterpolationMethod { nearestNeighbour, linear, cubic, spline } |
Interpolation methods. More... | |
Static Public Member Functions | |
static void | interpolate (Array< Range > &yout, const Vector< Domain > &xout, const Vector< Domain > &xin, const Array< Range > &yin, Int method) |
Interpolate in the last dimension of array yin whose x coordinates along this dimension are given by xin. More... | |
static void | interpolate (Array< Range > &yout, const Block< Domain > &xout, const Block< Domain > &xin, const Array< Range > &yin, Int method) |
deprecated version of previous function using Blocks - no longer needed now that Vector has a fast index operator []. More... | |
static void | interpolate (Array< Range > &yout, Array< Bool > &youtFlags, const Vector< Domain > &xout, const Vector< Domain > &xin, const Array< Range > &yin, const Array< Bool > &yinFlags, Int method, Bool goodIsTrue=False, Bool extrapolate=False) |
Interpolate in the last dimension of array yin whose x coordinates along this dimension are given by xin. More... | |
static void | interpolate (Array< Range > &yout, Array< Bool > &youtFlags, const Block< Domain > &xout, const Block< Domain > &xin, const Array< Range > &yin, const Array< Bool > &yinFlags, Int method, Bool goodIsTrue=False, Bool extrapolate=False) |
deprecated version of previous function using Blocks - no longer needed now that Vector has a fast index operator []. More... | |
static void | interpolatey (Cube< Range > &yout, const Vector< Domain > &xout, const Vector< Domain > &xin, const Cube< Range > &yin, Int method) |
Interpolate in the middle axis in 3D array (yin) whose x coordinates along the this dimension are given by xin. More... | |
static void | interpolatey (Cube< Range > &yout, Cube< Bool > &youtFlags, const Vector< Domain > &xout, const Vector< Domain > &xin, const Cube< Range > &yin, const Cube< Bool > &yinFlags, Int method, Bool goodIsTrue=False, Bool extrapolate=False) |
Interpolate in the middle dimension of 3D array yin whose x coordinates along this dimension are given by xin. More... | |
Static Private Member Functions | |
static void | interpolatePtr (PtrBlock< Range * > &yout, Int ny, const Vector< Domain > &xout, const Vector< Domain > &xin, const PtrBlock< const Range * > &yin, Int method) |
Interpolate the y-vectors of length ny from x values xin to xout. More... | |
static void | interpolatePtr (PtrBlock< Range * > &yout, PtrBlock< Bool * > &youtFlags, Int ny, const Vector< Domain > &xout, const Vector< Domain > &xin, const PtrBlock< const Range * > &yin, const PtrBlock< const Bool * > &yinFlags, Int method, Bool goodIsTrue, Bool extrapolate) |
Interpolate the y-vectors of length ny from x values xin to xout. More... | |
static void | interpolateyPtr (PtrBlock< Range * > &yout, Int na, Int nb, Int nc, const Vector< Domain > &xout, const Vector< Domain > &xin, const PtrBlock< const Range * > &yin, Int method) |
Interpolate along yaxis. More... | |
static void | interpolateyPtr (PtrBlock< Range * > &yout, PtrBlock< Bool * > &youtFlags, Int na, Int nb, Int nc, const Vector< Domain > &xout, const Vector< Domain > &xin, const PtrBlock< const Range * > &yin, const PtrBlock< const Bool * > &yinFlags, Int method, Bool goodIsTrue, Bool extrapolate) |
Take flagging into account. More... | |
static void | polynomialInterpolation (PtrBlock< Range * > &yout, Int ny, const Vector< Domain > &xout, const Vector< Domain > &xin, const PtrBlock< const Range * > &yin, Int order) |
Interpolate the y-vectors of length ny from x values xin to xout using polynomial interpolation with specified order. More... | |
Interpolate in one dimension.
Public interface
The InterpolateArray1D class does interpolation in one dimension of an Array only.
This class will, given the abscissa and ordinates of a set of one dimensional data, interpolate on this data set giving the value at any specified ordinate. It will extrapolate if necessary, but this is will usually give a poor result. There is no requirement for the ordinates to be regularly spaced, however they do need to be sorted and each abscissa should have a unique value.
Interpolation can be done using the following methods:
The abscissa must be a simple type (scalar value) that can be ordered. ie. an uInt, Int, Float or Double (not Complex). The ordinate can be an Array of any data type that has addition, and subtraction defined as well as multiplication by a scalar of the abcissa type. So the ordinate can be complex numbers, where the interpolation is done separately on the real and imaginary components. Use of Arrays as the the Range type is discouraged, operations will be very slow, it would be better to construct a single higher dimensional array that contains all the data.
Note: this class (and these docs) are heavily based on the Interpolate1D class in aips/Functionals. That class proved to be too slow for interpolation of large data volumes (i.e. spectral line visibility datasets) mainly due to the interface which forced the creation of large numbers of temporary Vectors and Arrays. This class is 5-10 times faster than Interpolate1D in cases where large amounts of data are to be interpolated.
This code fragment does cubic interpolation on (xin,yin) pairs to produce (xout,yout) pairs.
This class was motivated by the need to interpolate visibilities in frequency to allow selection and gridding in velocity space with on-the-fly doppler correction.
Definition at line 137 of file InterpolateArray1D.h.
enum casacore::InterpolateArray1D::InterpolationMethod |
Interpolation methods.
Enumerator | |
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nearestNeighbour |
nearest neighbour |
linear |
linear |
cubic |
cubic |
spline |
cubic spline |
Definition at line 141 of file InterpolateArray1D.h.
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static |
Interpolate in the last dimension of array yin whose x coordinates along this dimension are given by xin.
Output array yout has interpolated values for x coordinates xout. E.g., interpolate a Cube(pol,chan,time) in the time direction, all values in the pol-chan plane are interpolated to produce the output pol-chan plane.
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deprecated version of previous function using Blocks - no longer needed now that Vector has a fast index operator [].
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static |
Interpolate in the last dimension of array yin whose x coordinates along this dimension are given by xin.
Output array yout has interpolated values for x coordinates xout. This version handles flagged data in a simple way: all outputs depending on a flagged input are flagged. If goodIsTrue==True, then that means a good data point has a flag value of True (usually for visibilities, good is False and for images good is True) If extrapolate==False, then xout points outside the range of xin will always be marked as flagged. TODO: implement flags for cubic and spline (presently input flags are copied to output).
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deprecated version of previous function using Blocks - no longer needed now that Vector has a fast index operator [].
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staticprivate |
Interpolate the y-vectors of length ny from x values xin to xout.
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staticprivate |
Interpolate the y-vectors of length ny from x values xin to xout.
Take flagging into account
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static |
Interpolate in the middle axis in 3D array (yin) whose x coordinates along the this dimension are given by xin.
Interpolate a Cube(pol,chan,time) in the chan direction. Currently only linear interpolation method is implemented. TODO: add support for nearest neiborhood, cubic, and cubic spline.
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Interpolate in the middle dimension of 3D array yin whose x coordinates along this dimension are given by xin.
Output array yout has interpolated values for x coordinates xout. This version handles flagged data in a simple way: all outputs depending on a flagged input are flagged. If goodIsTrue==True, then that means a good data point has a flag value of True (usually for visibilities, good is False and for images good is True) If extrapolate==False, then xout points outside the range of xin will always be marked as flagged. Currently only linear interpolation method is implemented. TODO: add support for nearest neiborhood, cubic, and cubic spline.
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staticprivate |
Interpolate along yaxis.
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staticprivate |
Take flagging into account.
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staticprivate |
Interpolate the y-vectors of length ny from x values xin to xout using polynomial interpolation with specified order.