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This includes work in the Display Library (DL), and in applications
using this library.
- 1.
- pvslice application: Implement high-level application supporting
pv-slicing. (MM, H, 4 wk).
- 2.
- Color bar wedge: Implement color bar wedge support in the DL and
viewer. (MM, H, 2 wk).
- 3.
- Multiple regions per panel: Support multiple regions per display
panel. (MM, H, 1 wk).
- 4.
- Unify CachingDD and PADD code branches: Unify the existing
caching and principal axes DisplayData code branches. Preserve the
current API for each branch in the interim to allow uv DD development
to continue. (MM, H, 5 wk).
- 5.
- Proposal for coordinates on world canvas: Prepare a
proposal/design for the implementation of coordinates on the
WorldCanvas. (MM, H, 2 wk).
- 6.
- uv DisplayDatas: Complete: i) MSAsRaster; ii) MSAsContour; iii)
MSAsXY; iv) TableAsRaster; v) TableAsContour; vi) TableAsXY. (DK,
H, 6 wk).
- 7.
- Integrated uv-visualization: Provide full integration of the
uv-DD through to the viewer, and make available as re-usable
uv-visualization components. (DK, H, 4 wk).
- 8.
- Editing event-handlers: Develop editing capabilities as DL event
handlers. (DK, H, 4 wk).
- 9.
- Animation increments in world coordinates: Allow animation
increments in world coordinates. (MM, M, 1 wk).
- 10.
- OpenGL PixelCanvas: Continue development of an OpenGL or vtk
PixelCanvas. (HR, M, 4 wk).
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Previous: Images
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2006-08-01