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DSScreenMarker.h
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1 //# DSScreenMarker.h : Implementation of relative screen pos. DSMarker
2 //# Copyright (C) 1998,1999,2000,2001,2002
3 //# Associated Universities, Inc. Washington DC, USA.
4 //#
5 //# This library is free software; you can redistribute it and/or modify it
6 //# under the terms of the GNU Library General Public License as published by
7 //# the Free Software Foundation; either version 2 of the License, or (at your
8 //# option) any later version.
9 //#
10 //# This library is distributed in the hope that it will be useful, but WITHOUT
11 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
13 //# License for more details.
14 //#
15 //# You should have received a copy of the GNU Library General Public License
16 //# along with this library; if not, write to the Free Software Foundation,
17 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
18 //#
19 //# Correspondence concerning AIPS++ should be addressed as follows:
20 //# Internet email: aips2-request@nrao.edu.
21 //# Postal address: AIPS++ Project Office
22 //# National Radio Astronomy Observatory
23 //# 520 Edgemont Road
24 //# Charlottesville, VA 22903-2475 USA
25 //#
26 //# $Id:
27 #ifndef TRIALDISPLAY_DSSCREENMARKER_H
28 #define TRIALDISPLAY_DSSCREENMARKER_H
29 
30 
31 #include <casa/aips.h>
32 #include <casa/Arrays/Vector.h>
33 #include <casa/Arrays/Matrix.h>
34 
37 
38 namespace casa { //# NAMESPACE CASA - BEGIN
39 
40 // <summary>
41 // Implementation of relative screen pos. DSMarker
42 // </summary>
43 
44  class PixelCanvas;
45  class DSPixelMarker;
46  class DSWorldMarker;
47 
49 
50  public:
51 
53  DSScreenMarker(const casacore::Record& settings, PixelCanvas* pc);
56 
57  virtual ~DSScreenMarker();
58 
59  virtual void recalculateScreenPosition();
60  virtual casacore::Bool setOptions(const casacore::Record& settings);
61  virtual casacore::Record getOptions();
62 
63  // These are so we can monitor if the marker is moved and update our
64  // relative position
65  virtual void move(const casacore::Float& dX, const casacore::Float& dY);
66  virtual void setCenter(const casacore::Float& xPos, const casacore::Float& yPos);
67 
69  return DSMarker::getOptions();
70  }
71  private:
72 
75 
76 
77  virtual void updateRC();
78  };
79 
80 } //# NAMESPACE CASA - END
81 
82 #endif
virtual casacore::Record getOptions()
Settings.
virtual casacore::Bool setOptions(const casacore::Record &settings)
Get and set options.
virtual casacore::Record getRawOptions()
virtual casacore::Record getOptions()
Settings.
virtual void move(const casacore::Float &dX, const casacore::Float &dY)
These are so we can monitor if the marker is moved and update our relative position.
Base class defining interface to pixel-based output devices.
Definition: PixelCanvas.h:161
casacore::Vector< casacore::Float > itsRelativeCenter
virtual void recalculateScreenPosition()
A hierarchical collection of named fields of various types.
Definition: Record.h:180
bool Bool
Define the standard types used by Casacore.
Definition: aipstype.h:42
virtual ~DSScreenMarker()
float Float
Definition: aipstype.h:54
PixelCanvas * itsPC
virtual void setCenter(const casacore::Float &xPos, const casacore::Float &yPos)
Sets the center of the DisplayShape.
Implementation of a marker.
Definition: DSMarker.h:87
virtual void updateRC()