28 #ifndef TRIALDISPLAY_DSSCREENPOLYLINE_H
29 #define TRIALDISPLAY_DSSCREENPOLYLINE_H
49 class DSPixelPolyLine;
50 class DSWorldPolyLine;
virtual casacore::Record getOptions()
Settings.
virtual casacore::Record getRawOptions()
virtual casacore::Bool setOptions(const casacore::Record &settings)
Get and set this shapes options.
virtual void rotate(const casacore::Float &angle)
Rotate the shape about its center by a set angle (angle in degrees).
Implementation of a polyline.
Base class defining interface to pixel-based output devices.
virtual ~DSScreenPolyLine()
virtual void setCenter(const casacore::Float &xPos, const casacore::Float &yPos)
Sets the center of the DisplayShape.
virtual casacore::Record getOptions()
Settings.
A hierarchical collection of named fields of various types.
bool Bool
Define the standard types used by Casacore.
virtual void changePoint(const casacore::Vector< casacore::Float > &pos, const casacore::Int n)
Changes the nth point making up the DisplayShape ot the specified location.
virtual void move(const casacore::Float &dX, const casacore::Float &dY)
virtual void scale(const casacore::Float &scaleFactor)
Scale the shape about its center by the scaleFactor.
virtual void recalculateScreenPosition()
virtual void setPoints(const casacore::Matrix< casacore::Float > &points)
casacore::Matrix< casacore::Float > itsRelativePoints
virtual void addPoint(const casacore::Vector< casacore::Float > &newPos)
If applicable, this function will add a point to the shape in the most meaningful location...