27 #ifndef TRIALDISPLAY_DSWORLDELLIPSE_H
28 #define TRIALDISPLAY_DSWORLDELLIPSE_H
49 class DSScreenEllipse;
virtual casacore::Bool setOptions(const casacore::Record &settings)
PLUS OTHERS!!
PanelDisplay * itsPD
Based on a pixel center virtual casacore::Bool chooseWC(const casacore::Float& centerX, const casacore::Float& centerY, PanelDisplay* pdx, WorldCanvas* wc);
virtual void setCenter(const casacore::Float &xPos, const casacore::Float &yPos)
Sets the center of the DisplayShape.
virtual casacore::Record getOptions()
Get and set options.
virtual casacore::Record getOptions()
Get and set options.
virtual PanelDisplay * panelDisplay()
Base class defining interface to pixel-based output devices.
Implementation of a ellipse.
virtual casacore::Record getRawOptions()
WorldCanvas * itsWC
The WC of my choosing.
A hierarchical collection of named fields of various types.
bool Bool
Define the standard types used by Casacore.
virtual void recalculateScreenPosition()
virtual ~DSWorldEllipse()
virtual void move(const casacore::Float &dX, const casacore::Float &dY)
So we can update our WCs.
Implementation of drawing in world coordinates on top of a PixelCanvas.
A class which creates and manages "panelled" displays.
casacore::Vector< casacore::Quantum< casacore::Double > > itsWorldParameters
The center of the marker in world co-ords.
virtual void rotate(const casacore::Float &angle)
Rotate the shape about its center by a set angle (angle in degrees).
virtual void draw(PixelCanvas *pc)
General DisplayShape functions.
virtual void changePoint(const casacore::Vector< casacore::Float > &pos, const casacore::Int n)
Changes the nth point making up the DisplayShape ot the specified location.