29 #ifndef TRIALDISPLAY_SCROLLINGRASTERDM_H
30 #define TRIALDISPLAY_SCROLLINGRASTERDM_H
A Vector of integers, for indexing into Array<T> objects.
casacore::IPosition sliceShape
casacore::IPosition start
Some data members which all display elements along principal axes will play around with: ...
LatticeExprNode mask(const LatticeExprNode &expr)
This function returns the mask of the given expression.
casacore::IPosition stride
Interface for DisplayDatas which have data arranged in axes.
ABSTRACT CLASSES Deliberately vague to be general enough to allow for many different types of data
bool Bool
Define the standard types used by Casacore.
Implementation of drawing in world coordinates on top of a PixelCanvas.
Interface for DisplayMethods which have data arranged in "axes.".