casa
5.7.0-16
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#include <FlagCalTableHandler.h>
Public Member Functions | |
CTBuffer (CTIter *ctIter) | |
~CTBuffer () | |
virtual casacore::Bool | existsColumn (VisBufferComponent2 id) const |
const casacore::Vector < casacore::Int > & | arrayId () const |
const casacore::Vector < casacore::Int > & | fieldId () const |
casacore::Int | spectralWindow () const |
const casacore::Vector < casacore::Int > & | scan () const |
const casacore::Vector < casacore::Double > & | time () const |
const casacore::Vector < casacore::Int > & | antenna1 () const |
const casacore::Vector < casacore::Int > & | antenna2 () const |
const casacore::Cube < casacore::Bool > & | flagCube () const |
const casacore::Vector < casacore::Int > & | getChannelNumbers (casacore::Int rowInBuffer) const |
casacore::Vector< casacore::Int > | getChannelNumbersSelected (casacore::Int) const |
const casacore::Vector < casacore::Double > & | getFrequencies (casacore::Int rowInBuffer, casacore::Int=vi::VisBuffer2::FrameNotSpecified) const |
casacore::Int | nRows () const |
Returns the number of rows in this VisBuffer. More... | |
casacore::Int | nChannels () const |
casacore::Int | nCorrelations () const |
Returns the number of correlations along the visCube correlation axis. More... | |
const casacore::Vector < casacore::Int > & | spectralWindows () const |
Returns the spectral window ID for the specified row. More... | |
const casacore::Cube < casacore::Complex > & | visCube () const |
Visibility data accessors in order of observed, corrected, float, & model More... | |
const casacore::Cube < casacore::Complex > & | visCubeCorrected () const |
virtual const casacore::Matrix<CStokesVector> & vis () const = 0; // [nF,nR] virtual void setVis (casacore::Matrix<CStokesVector> &) = 0; // [nF,nR] More... | |
const casacore::Cube < casacore::Complex > & | visCubeModel () const |
const casacore::Vector < casacore::Int > & | observationId () const |
Convenient public methods for compatibility with casacore::MS-like interface. More... | |
const casacore::Vector < casacore::Int > & | correlationTypes () const |
Returns the correlation type of each correlation in the VisCube. More... | |
casacore::Vector < casacore::Stokes::StokesTypes > | getCorrelationTypesDefined () const |
More... | |
casacore::Vector < casacore::Stokes::StokesTypes > | getCorrelationTypesSelected () const |
void | invalidate () |
Methods for efficient synchronization with CTIter. More... | |
casacore::Vector< bool > & | flagRowRef () |
casacore::Cube< bool > & | flagCubeRef () |
casacore::Cube< std::complex < float > > & | visCubeRef () |
casacore::Cube< std::complex < float > > & | visCubeCorrectedRef () |
casacore::Cube< std::complex < float > > & | visCubeModelRef () |
casacore::Cube< float > & | weightSpectrumRef () |
casacore::IPosition | getShape () const |
Public Member Functions inherited from casa::DummyBufferImpl | |
DummyBufferImpl () | |
~DummyBufferImpl () | |
virtual void | copy (const VisBuffer2 &, casacore::Bool) |
More... | |
virtual void | copyComponents (const VisBuffer2 &, const VisBufferComponents2 &, casacore::Bool=false, casacore::Bool=true) |
Copies the specified components (or just the ones in the cache if fetchIfNeeded is false) from the specified VisBuffer into this one. More... | |
virtual void | copyCoordinateInfo (const VisBuffer2 *, casacore::Bool, casacore::Bool=false, casacore::Bool=true) |
Copies the coordinate components (or just the ones in the cache if fetchIfNeeded is false) from the specified VisBuffer into this one. More... | |
virtual void | setShape (casacore::Int, casacore::Int, casacore::Int, casacore::Bool) |
virtual const vi::VisibilityIterator2 * | getVi () const |
For attached VBs this returns the VI the VB is attached to. More... | |
virtual casacore::Bool | isAttached () const |
virtual casacore::Bool | isFillable () const |
virtual void | writeChangesBack () |
More... | |
virtual void | initWeightSpectrum (const casacore::Cube< casacore::Float > &) |
virtual void | initSigmaSpectrum (const casacore::Cube< casacore::Float > &) |
virtual void | dirtyComponentsAdd (const VisBufferComponents2 &) |
virtual void | dirtyComponentsAdd (VisBufferComponent2) |
virtual void | dirtyComponentsClear () |
virtual VisBufferComponents2 | dirtyComponentsGet () const |
virtual void | dirtyComponentsSet (const VisBufferComponents2 &) |
virtual void | dirtyComponentsSet (VisBufferComponent2) |
virtual const casacore::Matrix < casacore::Float > & | imagingWeight () const |
This method returns the imagin g If an imaging weight generator has not been supplied to the associated VisibilityIterator then this method will throw an exception. More... | |
void | setImagingWeight (const casacore::Matrix< float > &) |
virtual casacore::Double | getFrequency (casacore::Int, casacore::Int, casacore::Int=FrameNotSpecified) const |
virtual casacore::Int | getChannelNumber (casacore::Int, casacore::Int) const |
virtual void | normalize () |
casacore::Sort/unsort the correlations, if necessary (Rudimentary handling of non-canonically sorted correlations–use with care!) More... | |
virtual void | resetWeightsUsingSigma () |
Set the weight cube using the sigma cube. More... | |
virtual casacore::Bool | isNewArrayId () const |
More... | |
virtual casacore::Bool | isNewFieldId () const |
virtual casacore::Bool | isNewMs () const |
virtual casacore::Bool | isNewSpectralWindow () const |
virtual casacore::Bool | isWritable () const |
virtual casacore::Int | msId () const |
virtual casacore::String | msName (casacore::Bool=false) const |
virtual vi::Subchunk | getSubchunk () const |
virtual void | setAntenna1 (const casacore::Vector< casacore::Int > &) |
virtual void | setAntenna2 (const casacore::Vector< casacore::Int > &) |
virtual void | setArrayId (const casacore::Vector< casacore::Int > &) |
virtual casacore::Int | dataDescriptionId () const |
virtual void | setDataDescriptionId (casacore::Int) |
virtual void | setDataDescriptionIds (const casacore::Vector< int > &) |
virtual const casacore::Vector < casacore::MDirection > & | direction1 () const |
virtual const casacore::Vector < casacore::MDirection > & | direction2 () const |
virtual const casacore::Vector < casacore::Double > & | exposure () const |
virtual void | setExposure (const casacore::Vector< casacore::Double > &) |
virtual const casacore::Vector < casacore::Int > & | feed1 () const |
virtual void | setFeed1 (const casacore::Vector< casacore::Int > &) |
virtual const casacore::Vector < casacore::Int > & | feed2 () const |
virtual void | setFeed2 (const casacore::Vector< casacore::Int > &) |
virtual void | setFieldId (const casacore::Vector< casacore::Int > &) |
virtual const casacore::Matrix < casacore::Bool > & | flag () const |
virtual void | setFlag (const casacore::Matrix< casacore::Bool > &) |
virtual const casacore::Array < casacore::Bool > & | flagCategory () const |
virtual const casacore::Matrix<casacore::Bool> & flag () const = 0; // [nF,nR] virtual void setFlag (const casacore::Matrix<casacore::Bool>& value) = 0; // [nF,nR] More... | |
virtual void | setFlagCategory (const casacore::Array< casacore::Bool > &) |
virtual void | setFlagCube (const casacore::Cube< casacore::Bool > &) |
virtual const casacore::Vector < casacore::Bool > & | flagRow () const |
virtual void | setFlagRow (const casacore::Vector< casacore::Bool > &) |
virtual void | setObservationId (const casacore::Vector< casacore::Int > &) |
virtual const casacore::Vector < casacore::Int > & | processorId () const |
virtual void | setProcessorId (const casacore::Vector< casacore::Int > &) |
virtual void | setScan (const casacore::Vector< casacore::Int > &) |
virtual const casacore::Matrix < casacore::Float > & | sigma () const |
virtual void | setSigma (const casacore::Matrix< casacore::Float > &) |
virtual const casacore::Matrix < casacore::Float > & | sigmaMat () const |
virtual const casacore::Vector < casacore::Int > & | stateId () const |
virtual const casacore::Matrix<casacore::Float> & sigmaMat () const = 0; // [nC,nR] More... | |
virtual void | setStateId (const casacore::Vector< casacore::Int > &) |
virtual void | setTime (const casacore::Vector< casacore::Double > &) |
virtual const casacore::Vector < casacore::Double > & | timeCentroid () const |
virtual void | setTimeCentroid (const casacore::Vector< casacore::Double > &) |
virtual const casacore::Vector < casacore::Double > & | timeInterval () const |
virtual void | setTimeInterval (const casacore::Vector< casacore::Double > &) |
virtual const casacore::Matrix < casacore::Double > & | uvw () const |
virtual void | setUvw (const casacore::Matrix< casacore::Double > &) |
virtual const casacore::Matrix < casacore::Float > & | weight () const |
virtual void | setWeight (const casacore::Matrix< casacore::Float > &) |
virtual const casacore::Matrix < casacore::Float > & | weightMat () const |
virtual void | setWeightMat (const casacore::Matrix< casacore::Float > &) |
virtual const casacore::Cube < casacore::Float > & | weightSpectrum () const |
virtual const casacore::Matrix<casacore::Float> & weightMat () const = 0; // [nC,nR] virtual void setWeightMat (const casacore::Matrix<casacore::Float>& value) = 0; // [nC,nR] More... | |
virtual void | setWeightSpectrum (const casacore::Cube< casacore::Float > &) |
virtual const casacore::Cube < float > & | sigmaSpectrum () const |
virtual void | setSigmaSpectrum (const casacore::Cube< float > &) |
virtual void | setVisCube (const casacore::Complex &) |
virtual void | setVisCube (const casacore::Cube< casacore::Complex > &) |
virtual const casacore::Matrix < CStokesVector > & | vis () const |
virtual void | setVis (casacore::Matrix< CStokesVector > &) |
virtual void | setVisCubeCorrected (const casacore::Cube< casacore::Complex > &) |
virtual const casacore::Matrix < CStokesVector > & | visCorrected () const |
virtual void | setVisCorrected (const casacore::Matrix< CStokesVector > &) |
virtual const casacore::Cube < casacore::Float > & | visCubeFloat () const |
virtual const casacore::Matrix<CStokesVector> & visCorrected () const = 0; // [nF,nR] virtual void setVisCorrected (const casacore::Matrix<CStokesVector> &) = 0; // [nF,nR] More... | |
virtual void | setVisCubeFloat (const casacore::Cube< casacore::Float > &) |
virtual void | setVisCubeModel (const casacore::Complex &) |
virtual void | setVisCubeModel (const casacore::Cube< casacore::Complex > &) |
virtual void | setVisCubeModel (const casacore::Vector< casacore::Float > &) |
virtual const casacore::Matrix < CStokesVector > & | visModel () const |
virtual void | setVisModel (casacore::Matrix< CStokesVector > &) |
virtual casacore::MDirection | azel0 (casacore::Double) const |
More... | |
virtual casacore::Vector < casacore::MDirection > & | azel (casacore::Double) const |
Returns the pointing angle for each antenna in the array at the specified time. More... | |
virtual const casacore::Vector < casacore::SquareMatrix < casacore::Complex, 2 > > & | cjones () const |
Returns the Jones C matrix for each antenna. More... | |
virtual casacore::Vector < casacore::Float > & | feedPa (casacore::Double) const |
Calculates the parallactic angle for the first receptor of each antenna at the specified time. More... | |
virtual const casacore::Vector < casacore::Float > & | feedPa1 () const |
Calculates the parallactic angle for feed 0 of the row's Antenna1. More... | |
virtual const casacore::Vector < casacore::Float > & | feedPa2 () const |
Calculates the parallactic angle for feed 0 of the row's Antenna2. More... | |
virtual casacore::Double | hourang (casacore::Double) const |
Returns the hour angle of the array at the specified time. More... | |
virtual casacore::Int | nAntennas () const |
virtual casacore::Float | parang0 (casacore::Double) const |
Calculates the parallactic angle of the array as a whole at the specified time. More... | |
virtual casacore::Vector < casacore::Float > & | parang (casacore::Double) const |
Calculates the parallactic angle of each antenna in the array at the specified time. More... | |
virtual const casacore::MDirection & | phaseCenter () const |
Returns the phase center of the array for the specified row. More... | |
virtual casacore::Int | polarizationFrame () const |
Returns the polarization frame for the specified row. More... | |
virtual casacore::Int | polarizationId () const |
virtual const casacore::Vector < casacore::uInt > & | rowIds () const |
The returned casacore::Vector serves as a map between the rows in the VisBuffer and the row IDs in the underlying casacore::MS main virtual table: mainTableID [i] = rowIds () [ i] = 0;. More... | |
virtual void | setSpectralWindows (const casacore::Vector< casacore::Int > &) |
virtual casacore::Bool | modelDataIsVirtual () const |
virtual void | setFillable (casacore::Bool) |
virtual const casacore::Vector < casacore::Int > & | dataDescriptionIds () const |
virtual casacore::Int dataDescriptionId () const = 0; virtual void setDataDescriptionId (casacore::Int value) = 0; More... | |
virtual casacore::Vector < casacore::Int > | getCorrelationTypes () const |
virtual void | validateShapes () const |
virtual casacore::Float | getWeightScaled (casacore::Int) const |
virtual const casacore::Matrix<CStokesVector> & visModel () const = 0; // [nF,nR] virtual void setVisModel (casacore::Matrix<CStokesVector> &) = 0; // [nF,nR] More... | |
virtual casacore::Float | getWeightScaled (casacore::Int, casacore::Int) const |
virtual casacore::Float | getWeightScaled (casacore::Int, casacore::Int, casacore::Int) const |
virtual casacore::Float | getSigmaScaled (casacore::Int) const |
virtual casacore::Float | getSigmaScaled (casacore::Int, casacore::Int) const |
virtual casacore::Float | getSigmaScaled (casacore::Int, casacore::Int, casacore::Int) const |
virtual casacore::CountedPtr < vi::WeightScaling > | getWeightScaling () const |
virtual void | phaseCenterShift (const casacore::Vector< casacore::Double > &) |
Rotate visibility phase for given vector (dim = nrow of vb) of phases (metres) More... | |
virtual void | phaseCenterShift (casacore::Double, casacore::Double) |
Rotate visibility phase for phase center offsets (arcsecs) More... | |
Public Member Functions inherited from casa::vi::VisBuffer2 | |
VisBuffer2 (const VisBuffer2 &)=delete | |
make noncopyable... More... | |
VisBuffer2 & | operator= (const VisBuffer2 &)=delete |
VisBuffer2 () | |
virtual | ~VisBuffer2 () |
Used by framework. More... | |
virtual ms::MsRow * | getRow (casacore::Int row) const |
virtual ms::MsRow * | getRowMutable (casacore::Int row) |
virtual const casacore::MeasurementSet & | ms () const |
virtual const vi::SubtableColumns & | subtableColumns () const |
casacore::Data accessors and | setters (where appropriate) There are the methods that allows access to the items cached in the VisBuffer.The straight accessors provide read-only access to the item.Where the item is allowed to be modified |
Private Attributes | |
casacore::Vector< casacore::Int > | arrayId_p |
casacore::Vector< casacore::Int > | fieldId_p |
casacore::Vector< casacore::Int > | spectralWindows_p |
CTCache * | ctCache_p |
CTIter *calIter_p;. More... | |
Additional Inherited Members | |
Public Types inherited from casa::vi::VisBuffer2 | |
enum | { FrameNotSpecified } |
using | nA = =number of antennas nF:==number of frequencies(or channels) nC:==number of correlations nR:==number of table rows contained in the buffer--------------------------------------------------------Accessors for data contained in the main casacore::MeasurementSet main table The actual visibility data are at the end.***N.B.:the VB usually caches the information in the representation requested so that using a setter to modify one value type(e.g., weight or visibility) will not modify the cached value in a different representation(e.g., weightMat or visCube).This should not be a problem in normal usage.*/virtual const casacore::Vector< casacore::Int > &antenna1() const =0 |
Static Public Member Functions inherited from casa::vi::VisBuffer2 | |
static VisBuffer2 * | factory (VisBufferOptions vbOptions=VbNoOptions) |
Protected Member Functions inherited from casa::DummyBufferImpl | |
virtual void | configureNewSubchunk (casacore::Int, const casacore::String &, casacore::Bool, casacore::Bool, casacore::Bool, casacore::Bool, const vi::Subchunk &, casacore::Int, casacore::Int, casacore::Int, const casacore::Vector< casacore::Int > &, const casacore::Vector< casacore::Stokes::StokesTypes > &, const casacore::Vector< casacore::Stokes::StokesTypes > &, casacore::CountedPtr< vi::WeightScaling >) |
virtual casacore::Bool | isRekeyable () const |
virtual void | setRekeyable (casacore::Bool) |
Protected Member Functions inherited from casa::vi::VisBuffer2 | |
virtual void | associateWithVi2 (const VisibilityIterator2 *) |
virtual void | configureNewSubchunk (casacore::Int msId, const casacore::String &msName, casacore::Bool isNewMs, casacore::Bool isNewArrayId, casacore::Bool isNewFieldId, casacore::Bool isNewSpectralWindow, const Subchunk &subchunk, casacore::Int nRows, casacore::Int nChannels, casacore::Int nCorrelations, const casacore::Vector< casacore::Int > &correlations, const casacore::Vector< casacore::Stokes::StokesTypes > &correlationsDefined, const casacore::Vector< casacore::Stokes::StokesTypes > &correlationsSelected, casacore::CountedPtr< WeightScaling > weightScaling)=0 |
virtual bool | setWritability (bool) |
Definition at line 329 of file FlagCalTableHandler.h.
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Definition at line 334 of file FlagCalTableHandler.h.
References ctCache_p, and invalidate().
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Definition at line 335 of file FlagCalTableHandler.h.
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Reimplemented from casa::DummyBufferImpl.
Definition at line 358 of file FlagCalTableHandler.h.
References casa::CTCache::antenna1(), and ctCache_p.
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Reimplemented from casa::DummyBufferImpl.
Definition at line 359 of file FlagCalTableHandler.h.
References casa::CTCache::antenna2(), and ctCache_p.
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Reimplemented from casa::DummyBufferImpl.
Definition at line 353 of file FlagCalTableHandler.h.
References casa::CTCache::arrayId(), arrayId_p, casacore::Vector< T >::assign(), ctCache_p, casacore::nelements(), and time().
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Returns the correlation type of each correlation in the VisCube.
Reimplemented from casa::DummyBufferImpl.
Definition at line 377 of file FlagCalTableHandler.h.
References casa::CTCache::correlationTypes(), and ctCache_p.
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Implements casa::vi::VisBuffer2.
Definition at line 337 of file FlagCalTableHandler.h.
References casa::vi::Antenna1, casa::vi::Antenna2, casa::vi::ArrayId, casa::vi::CorrType, casa::vi::FieldId, casa::vi::FlagCube, casa::vi::ObservationId, casa::vi::Scan, casa::vi::SpectralWindows, and casa::vi::Time.
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Reimplemented from casa::DummyBufferImpl.
Definition at line 354 of file FlagCalTableHandler.h.
References casacore::Vector< T >::assign(), ctCache_p, casa::CTCache::fieldId(), fieldId_p, casacore::nelements(), and time().
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Reimplemented from casa::DummyBufferImpl.
Definition at line 360 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::flagCube().
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Implements casa::vi::VisBuffer2.
Definition at line 385 of file FlagCalTableHandler.h.
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Implements casa::vi::VisBuffer2.
Definition at line 384 of file FlagCalTableHandler.h.
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Reimplemented from casa::DummyBufferImpl.
Definition at line 361 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::getChannelNumbers().
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Implements casa::vi::VisBuffer2.
Definition at line 362 of file FlagCalTableHandler.h.
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Frequency reporting methods.
These methods provide information about the frequencies returned in the visibility cubes. The information can returned as the channel numbers (numbered as in the underlying casacore::MS data) or in a frame-based frequency. This information reported need not be in the same frame of reference used to select the data. If the frame of reference is specified in the call, then that is the frame that is used to calculate the frequencies. If it is not specified, then the VisibilityIterator will be queried for virtual the reportingFrame = 0; if the user has specified a reporting frame to the virtual VI then that frame will be used = 0; otherwise the frame used to select the frequencies will be used. If the user provides no frequency selection to the VI then the selection frame will TOPO.
Both the channelNumber and frequency reporting methods come in two versions: one returns a single frequency for the specified frequency index and row while the other provides all of the frequencies for the specified row. The frequency index is the zero-based index along the frequency axis of a visibility cube.
Implements casa::vi::VisBuffer2.
Definition at line 378 of file FlagCalTableHandler.h.
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Implements casa::vi::VisBuffer2.
Definition at line 379 of file FlagCalTableHandler.h.
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Reimplemented from casa::DummyBufferImpl.
Definition at line 363 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::getFrequencies().
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Implements casa::vi::VisBuffer2.
Definition at line 390 of file FlagCalTableHandler.h.
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Methods for efficient synchronization with CTIter.
Reimplemented from casa::DummyBufferImpl.
Definition at line 382 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::invalidate().
Referenced by CTBuffer().
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Reimplemented from casa::DummyBufferImpl.
Definition at line 365 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::nChannels().
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Returns the number of correlations along the visCube correlation axis.
This comes from the "channel" selection and thus can be anything positive integer (e.g., user could select the same correlation more than once).
Reimplemented from casa::DummyBufferImpl.
Definition at line 366 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::nCorrelations().
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Returns the number of rows in this VisBuffer.
Reimplemented from casa::DummyBufferImpl.
Definition at line 364 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::nRows().
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Convenient public methods for compatibility with casacore::MS-like interface.
Reimplemented from casa::DummyBufferImpl.
Definition at line 376 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::observationId().
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Reimplemented from casa::DummyBufferImpl.
Definition at line 356 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::scan().
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Reimplemented from casa::DummyBufferImpl.
Definition at line 355 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::spectralWindow().
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Returns the spectral window ID for the specified row.
virtual casacore::Int spectralWindow () const = 0;
Reimplemented from casa::DummyBufferImpl.
Definition at line 367 of file FlagCalTableHandler.h.
References casacore::Vector< T >::assign(), ctCache_p, casacore::nelements(), casa::CTCache::spectralWindow(), spectralWindows_p, and time().
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Reimplemented from casa::DummyBufferImpl.
Definition at line 357 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::time().
Referenced by arrayId(), fieldId(), and spectralWindows().
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Visibility data accessors in order of observed, corrected, float, & model
Reimplemented from casa::DummyBufferImpl.
Definition at line 371 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::visCube().
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virtual const casacore::Matrix<CStokesVector> & vis () const = 0; // [nF,nR] virtual void setVis (casacore::Matrix<CStokesVector> &) = 0; // [nF,nR]
Reimplemented from casa::DummyBufferImpl.
Definition at line 372 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::visCubeCorrected().
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Implements casa::vi::VisBuffer2.
Definition at line 387 of file FlagCalTableHandler.h.
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Reimplemented from casa::DummyBufferImpl.
Definition at line 373 of file FlagCalTableHandler.h.
References ctCache_p, and casa::CTCache::visCubeModel().
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Implements casa::vi::VisBuffer2.
Definition at line 388 of file FlagCalTableHandler.h.
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Implements casa::vi::VisBuffer2.
Definition at line 386 of file FlagCalTableHandler.h.
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Implements casa::vi::VisBuffer2.
Definition at line 389 of file FlagCalTableHandler.h.
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Definition at line 394 of file FlagCalTableHandler.h.
Referenced by arrayId().
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CTIter *calIter_p;.
Definition at line 398 of file FlagCalTableHandler.h.
Referenced by antenna1(), antenna2(), arrayId(), correlationTypes(), CTBuffer(), fieldId(), flagCube(), getChannelNumbers(), getFrequencies(), invalidate(), nChannels(), nCorrelations(), nRows(), observationId(), scan(), spectralWindow(), spectralWindows(), time(), visCube(), visCubeCorrected(), and visCubeModel().
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mutableprivate |
Definition at line 395 of file FlagCalTableHandler.h.
Referenced by fieldId().
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mutableprivate |
Definition at line 396 of file FlagCalTableHandler.h.
Referenced by spectralWindows().