casa
5.7.0-16
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Primary beam envelope class, derived from PBMathInterface. More...
#include <PBMath.h>
Public Types | |
enum | CommonPB { UNKNOWN, DEFAULT, ATCA_L1, ATCA_L2, ATCA_L3, ATCA_S, ATCA_C, ATCA_X, GBT, GMRT, HATCREEK, NRAO12M, NRAO140FT, OVRO, VLA, VLA_INVERSE, VLA_NVSS, VLA_2NULL, VLA_4, VLA_P, VLA_L, VLA_C, VLA_X, VLA_U, VLA_K, VLA_Q, WSRT, WSRT_LOW, ALMA, ALMASD, ACA, IRAMPDB, IRAM30M, SMA, ATA, ATCA_C_RI, ATCA, ATCA_16, ATCA_K, ATCA_Q, ATCA_W, EVLA, NGVLA, NONE } |
This enumeration provides a simple way to instantiate the common primary beam models. More... | |
enum | { NumberOfCommonPB } |
Public Member Functions | |
PBMath () | |
Default constructor, required for casacore::Block<PBMath> More... | |
PBMath (PBMath::CommonPB myPBType, casacore::Bool useSymmetricBeam=false) | |
Make a PB of common type. More... | |
PBMath (casacore::String &telescopeName, casacore::Bool useSymmetricBeam=false, casacore::Quantity freq=casacore::Quantity(0.0,"Hz")) | |
Make a PB from a telescopename and frequency. More... | |
PBMath (casacore::Double dishDiam, casacore::Bool useSymmetricBeam, casacore::Quantity freq) | |
Make a PB by dish diameter. More... | |
PBMath (const casacore::RecordInterface &myrec) | |
Make a PB from a RecordInterface. More... | |
PBMath (PBMathInterface::PBClass theclass, casacore::Quantity halfWidth, casacore::Quantity maxRad, casacore::Quantity refFreq, casacore::Bool isThisVP=false, BeamSquint squint=BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")), casacore::Bool useSymmetricBeam=false) | |
Make a Gaussian Primary beam. More... | |
PBMath (PBMathInterface::PBClass theclass, const casacore::Vector< casacore::Double > &coeff, casacore::Quantity maxRad, casacore::Quantity refFreq, casacore::Bool isThisVP=false, BeamSquint squint=BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")), casacore::Bool useSymmetricBeam=false) | |
Make a casacore::Polynomial, Inverse casacore::Polynomial, or Numeric Primary beam (These three have identical calling signatures, they can only be distinguished by the PBClass enumeration) More... | |
PBMath (PBMathInterface::PBClass theclass, const casacore::Vector< casacore::Float > &coeff, casacore::Quantity maxRad, casacore::Quantity refFreq, casacore::Bool isThisVP=false, BeamSquint squint=BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")), casacore::Bool useSymmetricBeam=false) | |
Make a Numeric Primary beam (FLOAT!) More... | |
PBMath (PBMathInterface::PBClass theclass, const casacore::Vector< casacore::Double > &coeff, const casacore::Vector< casacore::Double > &scale, casacore::Quantity maxRad, casacore::Quantity refFreq, casacore::Bool isThisVP=false, BeamSquint squint=BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")), casacore::Bool useSymmetricBeam=false) | |
Make a CosPolynomial beam type. More... | |
PBMath (PBMathInterface::PBClass theclass, casacore::Quantity dishDiam, casacore::Quantity blockageDiam, casacore::Quantity maxRad, casacore::Quantity refFreq, BeamSquint squint=BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")), casacore::Bool useSymmetricBeam=false) | |
Make an Airy beam type. More... | |
PBMath (PBMathInterface::PBClass theclass, casacore::ImageInterface< casacore::Float > &reJones) | |
Make an Image-based beam. More... | |
PBMath (PBMathInterface::PBClass theclass, casacore::ImageInterface< casacore::Float > &reJones, casacore::ImageInterface< casacore::Float > &imJones) | |
PBMath (const PBMath &other) | |
Instantiate from a Table PBMath(const casacore::Table& theTable, casacore::Int row);. More... | |
virtual | ~PBMath () |
destructor More... | |
PBMath & | operator= (const PBMath &other) |
operator= returns a reference to the PBMath; reference counted pointer More... | |
casacore::Bool | operator== (const PBMath &other) const |
comparison operator: just checks that the objects are same (could have two different objects with identical data, these are treated as !=) More... | |
casacore::Bool | operator!= (const PBMath &other) const |
comparison operator: just checks that the objects are different (could have two different objects with identical data, these are treated as !=) More... | |
casacore::ImageInterface < casacore::Complex > & | applyVP (const casacore::ImageInterface< casacore::Complex > &in, casacore::ImageInterface< casacore::Complex > &out, const casacore::MDirection &sp, const casacore::Quantity parAngle=casacore::Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, casacore::Bool inverse=false, casacore::Bool conjugate=false, casacore::Float cutoff=0.01, casacore::Bool forward=true) |
copy() returns a copy of the PBMath PBMath copy() const; More... | |
casacore::ImageInterface < casacore::Complex > & | applyPB (const casacore::ImageInterface< casacore::Complex > &in, casacore::ImageInterface< casacore::Complex > &out, const casacore::MDirection &sp, const casacore::Quantity parAngle=casacore::Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, casacore::Bool inverse=false, casacore::Float cutoff=0.01, casacore::Bool forward=true) |
casacore::ImageInterface < casacore::Float > & | applyPB (const casacore::ImageInterface< casacore::Float > &in, casacore::ImageInterface< casacore::Float > &out, const casacore::MDirection &sp, const casacore::Quantity parAngle=casacore::Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, casacore::Float cutoff=0.01) |
casacore::ImageInterface < casacore::Float > & | applyPB2 (const casacore::ImageInterface< casacore::Float > &in, casacore::ImageInterface< casacore::Float > &out, const casacore::MDirection &sp, const casacore::Quantity parAngle=casacore::Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, casacore::Float cutoff=0.01) |
SkyComponent & | applyVP (SkyComponent &in, SkyComponent &out, const casacore::MDirection &sp, const casacore::Quantity frequency, const casacore::Quantity parAngle=casacore::Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, casacore::Bool inverse=false, casacore::Bool conjugate=false, casacore::Float cutoff=0.01, casacore::Bool forward=true) |
Apply Jones matrix to a sky component (and adjoint) More... | |
SkyComponent & | applyPB (SkyComponent &in, SkyComponent &out, const casacore::MDirection &sp, const casacore::Quantity frequency, const casacore::Quantity parAngle=casacore::Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, casacore::Bool inverse=false, casacore::Float cutoff=0.01, casacore::Bool forward=true) |
SkyComponent & | applyPB2 (SkyComponent &in, SkyComponent &out, const casacore::MDirection &sp, const casacore::Quantity frequency, const casacore::Quantity parAngle=casacore::Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE) |
void | setUseSymmetric (casacore::Bool useSym=true) |
Fit an azimuthally symmetric beam to the squinted or otherwise 2-D beam for casacore::Stokes I? More... | |
casacore::Bool | getUseSymmetric () |
Get value of useSymmetric. More... | |
PBMathInterface::PBClass | whichPBClass () |
Get the type of PB this is. More... | |
void | summary (casacore::Int nValues=0) |
Summarize the Voltage Pattern;. More... | |
casacore::Bool | ok () const |
Is the state of the PBMath OK? More... | |
casacore::ImageRegion * | extent (const casacore::ImageInterface< casacore::Complex > &im, const casacore::MDirection &pointing, const casacore::Int row, const casacore::Float fPad, const casacore::Int iChan, const SkyJones::SizeType) |
Get the BLC, TRC of the primary beam on an Image for a given pointing Note: BLC and TRC are not necesarily constrained to lie within the image region (for example, if the pointing center is near the edge of the image). More... | |
casacore::ImageRegion * | extent (const casacore::ImageInterface< casacore::Float > &im, const casacore::MDirection &pointing, const casacore::Int row, const casacore::Float fPad, const casacore::Int iChan, const SkyJones::SizeType) |
virtual casacore::Int | support (const casacore::CoordinateSystem &cs) |
void | namePBClass (casacore::String &name) |
gives the name of the PB Class that has been used More... | |
Static Public Member Functions | |
static void | whichCommonPBtoUse (casacore::String &telescope, casacore::Quantity &freq, casacore::String &band, PBMath::CommonPB &whichPB, casacore::String &pbName) |
given the Telescope name and the frequency, guess the most approrpiate CommonPB primary beam type and the band More... | |
static void | nameCommonPB (const PBMath::CommonPB iPB, casacore::String &str) |
converts the enumrated type into a string More... | |
static void | enumerateCommonPB (const casacore::String &str, PBMath::CommonPB &ipb) |
converts the PB casacore::String into an enumrated type More... | |
static PBMathInterface * | pbMathInterfaceForCommonPB (const PBMath::CommonPB ipb, bool useSymmetricBeam) |
return a PBMathInteface for a commonPB ; caller needs to delete pointer More... | |
static PBMathInterface * | pbMathInterfaceFromRecord (const casacore::RecordInterface &rec) |
return a PBMathInteface from a Vpmanager record ; caller needs to delete pointer More... | |
Protected Member Functions | |
casacore::ImageInterface < casacore::Complex > & | apply (const casacore::ImageInterface< casacore::Complex > &in, casacore::ImageInterface< casacore::Complex > &out, const casacore::MDirection &sp, const casacore::Quantity parAngle, const BeamSquint::SquintType doSquint, casacore::Bool inverse, casacore::Bool conjugate, casacore::Int ipower, casacore::Float cutoff=0.01, casacore::Bool forward=true) |
Gradient stuff: this needs more thought, as it is not really connected with the stuff in VPSkyJones and all. More... | |
SkyComponent & | apply (SkyComponent &in, SkyComponent &out, const casacore::MDirection &sp, const casacore::Quantity frequency, const casacore::Quantity parAngle, const BeamSquint::SquintType doSquint, casacore::Bool inverse, casacore::Bool conjugate, casacore::Int ipower, casacore::Float cutoff=0.01, casacore::Bool forward=true) |
Private Member Functions | |
void | initByTelescope (PBMath::CommonPB myPBType, casacore::Bool useSymmetricBeam=false, casacore::Double frequency=0.0) |
casacore::Function to initialize the state of the tool More... | |
void | initByDiameter (casacore::Double diam, casacore::Bool useSymmetricBeam, casacore::Double freq) |
casacore::Function to initialize the by dish diameter More... | |
Static Private Member Functions | |
static casacore::Bool | getQuantity (const casacore::RecordInterface &rec, const casacore::String &item, casacore::Quantity &returnedQuantity) |
These should probably move to casacore::RecordInterface when we are happy with their performance. More... | |
static casacore::Bool | getMDirection (const casacore::RecordInterface &rec, const casacore::String &item, casacore::MDirection &returnedMDirection) |
Private Attributes | |
casacore::CountedPtr < PBMathInterface > | pb_pointer_p |
Primary beam envelope class, derived from PBMathInterface.
Public interface
PBMath types do the mathematical operations of the Primary Beamss or Voltage patterns. This envelope class's name was designed for simplicity.
PBMath is an envelope class for the various types of 1D and 2D primary beam/voltage pattern objects. They all have a common interface defined by PBMathInterface. The PBMath object has a counted pointer to the actual PB type; hence, the PBMath object is lightweight and can be passed around by value in other classes.
Construct a PBMath via PBMath's enumerated CommonPB type.
A PBMath can also be constructed by the complete argument list for the type of PB it holds. Since different PB types can have the same argument list (PBMath1DPoly and PBMath1DIPoly, for example), the exact type also needs to be specified via the PBMathInterface::PBClass.
The main thing you want to do with a primary beam or voltage pattern is to apply it to an image. The PBMath object forwards its low level "apply" calls to the letter class's "apply" calls.
This Envelope class allows the user to create a PBMath object which can display all the polymorphic traits of PBMath1D classes or PBMath2D classes.
This enumeration provides a simple way to instantiate the common primary beam models.
They are each represented by one of the more fundamental PBMath1D types
New CommonPB Types must go to the end
casa::PBMath::PBMath | ( | ) |
Default constructor, required for casacore::Block<PBMath>
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explicit |
Make a PB of common type.
casa::PBMath::PBMath | ( | casacore::String & | telescopeName, |
casacore::Bool | useSymmetricBeam = false , |
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casacore::Quantity | freq = casacore::Quantity(0.0,"Hz") |
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Make a PB from a telescopename and frequency.
casa::PBMath::PBMath | ( | casacore::Double | dishDiam, |
casacore::Bool | useSymmetricBeam, | ||
casacore::Quantity | freq | ||
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Make a PB by dish diameter.
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explicit |
Make a PB from a RecordInterface.
casa::PBMath::PBMath | ( | PBMathInterface::PBClass | theclass, |
casacore::Quantity | halfWidth, | ||
casacore::Quantity | maxRad, | ||
casacore::Quantity | refFreq, | ||
casacore::Bool | isThisVP = false , |
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BeamSquint | squint = BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")) , |
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casacore::Bool | useSymmetricBeam = false |
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Make a Gaussian Primary beam.
casa::PBMath::PBMath | ( | PBMathInterface::PBClass | theclass, |
const casacore::Vector< casacore::Double > & | coeff, | ||
casacore::Quantity | maxRad, | ||
casacore::Quantity | refFreq, | ||
casacore::Bool | isThisVP = false , |
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BeamSquint | squint = BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")) , |
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casacore::Bool | useSymmetricBeam = false |
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Make a casacore::Polynomial, Inverse casacore::Polynomial, or Numeric Primary beam (These three have identical calling signatures, they can only be distinguished by the PBClass enumeration)
casa::PBMath::PBMath | ( | PBMathInterface::PBClass | theclass, |
const casacore::Vector< casacore::Float > & | coeff, | ||
casacore::Quantity | maxRad, | ||
casacore::Quantity | refFreq, | ||
casacore::Bool | isThisVP = false , |
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BeamSquint | squint = BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")) , |
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casacore::Bool | useSymmetricBeam = false |
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Make a Numeric Primary beam (FLOAT!)
casa::PBMath::PBMath | ( | PBMathInterface::PBClass | theclass, |
const casacore::Vector< casacore::Double > & | coeff, | ||
const casacore::Vector< casacore::Double > & | scale, | ||
casacore::Quantity | maxRad, | ||
casacore::Quantity | refFreq, | ||
casacore::Bool | isThisVP = false , |
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BeamSquint | squint = BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")) , |
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casacore::Bool | useSymmetricBeam = false |
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Make a CosPolynomial beam type.
casa::PBMath::PBMath | ( | PBMathInterface::PBClass | theclass, |
casacore::Quantity | dishDiam, | ||
casacore::Quantity | blockageDiam, | ||
casacore::Quantity | maxRad, | ||
casacore::Quantity | refFreq, | ||
BeamSquint | squint = BeamSquint(casacore::MDirection(casacore::Quantity(0.0,"deg"), casacore::Quantity(0.0,"deg"), casacore::MDirection::Ref(casacore::MDirection::AZEL)), casacore::Quantity(1.0,"GHz")) , |
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casacore::Bool | useSymmetricBeam = false |
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Make an Airy beam type.
casa::PBMath::PBMath | ( | PBMathInterface::PBClass | theclass, |
casacore::ImageInterface< casacore::Float > & | reJones | ||
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Make an Image-based beam.
casa::PBMath::PBMath | ( | PBMathInterface::PBClass | theclass, |
casacore::ImageInterface< casacore::Float > & | reJones, | ||
casacore::ImageInterface< casacore::Float > & | imJones | ||
) |
casa::PBMath::PBMath | ( | const PBMath & | other | ) |
Instantiate from a Table PBMath(const casacore::Table& theTable, casacore::Int row);.
copy ctor: copies the reference counted pointer
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virtual |
destructor
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protected |
Gradient stuff: this needs more thought, as it is not really connected with the stuff in VPSkyJones and all.
This will return the partial derivatives of chi^2 w.r.t the beam model parameters, represented here as a vector. Not implemented yet. void parameterGradient(casacore::Vector<casacore::Float> grad);
Flush the construction parameters to disk This is a public method because this class doesn't know what Table it is to be stored in
virtual casacore::Bool flushToTable(casacore::Table& beamSubTable, casacore::Int iRow);polymorphic lower level helping apply methods
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protected |
casacore::ImageInterface<casacore::Complex>& casa::PBMath::applyPB | ( | const casacore::ImageInterface< casacore::Complex > & | in, |
casacore::ImageInterface< casacore::Complex > & | out, | ||
const casacore::MDirection & | sp, | ||
const casacore::Quantity | parAngle = casacore::Quantity(0.0,"deg") , |
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const BeamSquint::SquintType | doSquint = BeamSquint::NONE , |
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casacore::Bool | inverse = false , |
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casacore::Float | cutoff = 0.01 , |
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casacore::Bool | forward = true |
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casacore::ImageInterface<casacore::Float>& casa::PBMath::applyPB | ( | const casacore::ImageInterface< casacore::Float > & | in, |
casacore::ImageInterface< casacore::Float > & | out, | ||
const casacore::MDirection & | sp, | ||
const casacore::Quantity | parAngle = casacore::Quantity(0.0,"deg") , |
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const BeamSquint::SquintType | doSquint = BeamSquint::NONE , |
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casacore::Float | cutoff = 0.01 |
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SkyComponent& casa::PBMath::applyPB | ( | SkyComponent & | in, |
SkyComponent & | out, | ||
const casacore::MDirection & | sp, | ||
const casacore::Quantity | frequency, | ||
const casacore::Quantity | parAngle = casacore::Quantity(0.0,"deg") , |
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const BeamSquint::SquintType | doSquint = BeamSquint::NONE , |
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casacore::Bool | inverse = false , |
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casacore::Float | cutoff = 0.01 , |
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casacore::Bool | forward = true |
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casacore::ImageInterface<casacore::Float>& casa::PBMath::applyPB2 | ( | const casacore::ImageInterface< casacore::Float > & | in, |
casacore::ImageInterface< casacore::Float > & | out, | ||
const casacore::MDirection & | sp, | ||
const casacore::Quantity | parAngle = casacore::Quantity(0.0,"deg") , |
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const BeamSquint::SquintType | doSquint = BeamSquint::NONE , |
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casacore::Float | cutoff = 0.01 |
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SkyComponent& casa::PBMath::applyPB2 | ( | SkyComponent & | in, |
SkyComponent & | out, | ||
const casacore::MDirection & | sp, | ||
const casacore::Quantity | frequency, | ||
const casacore::Quantity | parAngle = casacore::Quantity(0.0,"deg") , |
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const BeamSquint::SquintType | doSquint = BeamSquint::NONE |
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casacore::ImageInterface<casacore::Complex>& casa::PBMath::applyVP | ( | const casacore::ImageInterface< casacore::Complex > & | in, |
casacore::ImageInterface< casacore::Complex > & | out, | ||
const casacore::MDirection & | sp, | ||
const casacore::Quantity | parAngle = casacore::Quantity(0.0,"deg") , |
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const BeamSquint::SquintType | doSquint = BeamSquint::NONE , |
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casacore::Bool | inverse = false , |
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casacore::Bool | conjugate = false , |
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casacore::Float | cutoff = 0.01 , |
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casacore::Bool | forward = true |
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SkyComponent& casa::PBMath::applyVP | ( | SkyComponent & | in, |
SkyComponent & | out, | ||
const casacore::MDirection & | sp, | ||
const casacore::Quantity | frequency, | ||
const casacore::Quantity | parAngle = casacore::Quantity(0.0,"deg") , |
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const BeamSquint::SquintType | doSquint = BeamSquint::NONE , |
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casacore::Bool | inverse = false , |
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casacore::Bool | conjugate = false , |
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casacore::Float | cutoff = 0.01 , |
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casacore::Bool | forward = true |
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) |
Apply Jones matrix to a sky component (and adjoint)
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static |
converts the PB casacore::String into an enumrated type
casacore::ImageRegion* casa::PBMath::extent | ( | const casacore::ImageInterface< casacore::Complex > & | im, |
const casacore::MDirection & | pointing, | ||
const casacore::Int | row, | ||
const casacore::Float | fPad, | ||
const casacore::Int | iChan, | ||
const SkyJones::SizeType | |||
) |
Get the BLC, TRC of the primary beam on an Image for a given pointing Note: BLC and TRC are not necesarily constrained to lie within the image region (for example, if the pointing center is near the edge of the image).
fPad: extra fractional padding above PB support (note: we do not properly treat squint yet, this will cover it for now) iChan: frequency channel to take: lowest frequency channel is safe for all
casacore::ImageRegion* casa::PBMath::extent | ( | const casacore::ImageInterface< casacore::Float > & | im, |
const casacore::MDirection & | pointing, | ||
const casacore::Int | row, | ||
const casacore::Float | fPad, | ||
const casacore::Int | iChan, | ||
const SkyJones::SizeType | |||
) |
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staticprivate |
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staticprivate |
These should probably move to casacore::RecordInterface when we are happy with their performance.
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inline |
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private |
casacore::Function to initialize the by dish diameter
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private |
casacore::Function to initialize the state of the tool
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static |
converts the enumrated type into a string
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inline |
gives the name of the PB Class that has been used
Definition at line 388 of file PBMath.h.
References pb_pointer_p.
casacore::Bool casa::PBMath::ok | ( | ) | const |
Is the state of the PBMath OK?
casacore::Bool casa::PBMath::operator!= | ( | const PBMath & | other | ) | const |
comparison operator: just checks that the objects are different (could have two different objects with identical data, these are treated as !=)
operator= returns a reference to the PBMath; reference counted pointer
casacore::Bool casa::PBMath::operator== | ( | const PBMath & | other | ) | const |
comparison operator: just checks that the objects are same (could have two different objects with identical data, these are treated as !=)
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static |
return a PBMathInteface for a commonPB ; caller needs to delete pointer
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static |
return a PBMathInteface from a Vpmanager record ; caller needs to delete pointer
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inline |
Fit an azimuthally symmetric beam to the squinted or otherwise 2-D beam for casacore::Stokes I?
Definition at line 334 of file PBMath.h.
References pb_pointer_p.
void casa::PBMath::summary | ( | casacore::Int | nValues = 0 | ) |
Summarize the Voltage Pattern;.
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virtual |
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static |
given the Telescope name and the frequency, guess the most approrpiate CommonPB primary beam type and the band
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inline |
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private |
Definition at line 436 of file PBMath.h.
Referenced by getUseSymmetric(), namePBClass(), setUseSymmetric(), and whichPBClass().