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DSScreenPoly.h
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1 //# DSScreenPoly.g : Implementation of a relative screen pos. DSPoly
2 //# Copyright (C) 1998,1999,2000,2001,2002
3 //# Associated Universities, Inc. Washington DC, USA.
4 //#
5 //# This library is free software; you can redistribute it and/or modify it
6 //# under the terms of the GNU Library General Public License as published by
7 //# the Free Software Foundation; either version 2 of the License, or (at your
8 //# option) any later version.
9 //#
10 //# This library is distributed in the hope that it will be useful, but WITHOUT
11 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
13 //# License for more details.
14 //#
15 //# You should have received a copy of the GNU Library General Public License
16 //# along with this library; if not, write to the Free Software Foundation,
17 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
18 //#
19 //# Correspondence concerning AIPS++ should be addressed as follows:
20 //# Internet email: aips2-request@nrao.edu.
21 //# Postal address: AIPS++ Project Office
22 //# National Radio Astronomy Observatory
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25 //#
26 //# $Id:
27 #ifndef TRIALDISPLAY_DSSCREENPOLY_H
28 #define TRIALDISPLAY_DSSCREENPOLY_H
29 
30 #include <casa/aips.h>
31 #include <casa/Arrays/Vector.h>
32 #include <casa/Arrays/Matrix.h>
33 
34 #include <casa/Quanta/Quantum.h>
37 
40 
41 namespace casa { //# NAMESPACE CASA - BEGIN
42 
43 // <summary>
44 // Implementation of a relative screen pos. DSPoly
45 // </summary>
46 
47  class PixelCanvas;
48  class DSPixelPoly;
49  class DSScreenPolyLine;
50  class DSWorldPoly;
51 
52  class DSScreenPoly : public DSPoly , public DisplayShapeWithCoords {
53 
54  public:
55  DSScreenPoly();
56  DSScreenPoly(const casacore::Record& settings, PixelCanvas* pc);
58  DSScreenPoly(DSWorldPoly& other);
60 
61  virtual ~DSScreenPoly();
62 
63  virtual void recalculateScreenPosition();
64 
65  virtual void setCenter(const casacore::Float& xPos, const casacore::Float& yPos);
66  virtual void move(const casacore::Float& dX, const casacore::Float& dY);
67  virtual void scale(const casacore::Float& scaleFactor);
68  virtual void rotate(const casacore::Float& angle);
69 
70  virtual void changePoint(const casacore::Vector<casacore::Float>&pos, const casacore::Int n);
71  virtual void changePoint(const casacore::Vector<casacore::Float>& pos);
72  virtual void addPoint(const casacore::Vector<casacore::Float>& newPos);
73  virtual void setPoints(const casacore::Matrix<casacore::Float>& points);
74 
75  virtual casacore::Bool setOptions(const casacore::Record& settings);
76  virtual casacore::Record getOptions();
77 
79  return DSPoly::getOptions();
80  }
81 
82  private:
85 
86  void updateRelative();
87 
88  };
89 
90 } //# NAMESPACE CASA - END
91 
92 #endif
int Int
Definition: aipstype.h:50
virtual void scale(const casacore::Float &scaleFactor)
Scale the shape about its center by the scaleFactor.
virtual ~DSScreenPoly()
virtual void recalculateScreenPosition()
virtual void move(const casacore::Float &dX, const casacore::Float &dY)
Base class defining interface to pixel-based output devices.
Definition: PixelCanvas.h:161
virtual casacore::Record getRawOptions()
Definition: DSScreenPoly.h:78
Implementation of a Polygon.
Definition: DSPoly.h:73
A hierarchical collection of named fields of various types.
Definition: Record.h:180
bool Bool
Define the standard types used by Casacore.
Definition: aipstype.h:42
float Float
Definition: aipstype.h:54
casacore::Matrix< casacore::Float > itsRelativePoints
Definition: DSScreenPoly.h:84
virtual casacore::Bool setOptions(const casacore::Record &settings)
virtual void setCenter(const casacore::Float &xPos, const casacore::Float &yPos)
Sets the center of the DisplayShape.
virtual void addPoint(const casacore::Vector< casacore::Float > &newPos)
Polygon specific functions, add, delete and set points, all in pixels.
virtual void setPoints(const casacore::Matrix< casacore::Float > &points)
virtual void changePoint(const casacore::Vector< casacore::Float > &pos, const casacore::Int n)
Changes the nth point making up the DisplayShape ot the specified location.
virtual void rotate(const casacore::Float &angle)
Rotate the shape about its center by a set angle (angle in degrees).
virtual casacore::Record getOptions()
Get and set options.
PixelCanvas * itsPC
Definition: DSScreenPoly.h:83
virtual casacore::Record getOptions()
Get and set options.