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DSScreenText.h
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1 //# DSScreenText : Implementation of a relative screen pos. DSText
2 //# Copyright (C) 1998,1999,2000,2001,2002
3 //# Associated Universities, Inc. Washington DC, USA.
4 //#
5 //# This library is free software; you can redistribute it and/or modify it
6 //# under the terms of the GNU Library General Public License as published by
7 //# the Free Software Foundation; either version 2 of the License, or (at your
8 //# option) any later version.
9 //#
10 //# This library is distributed in the hope that it will be useful, but WITHOUT
11 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
13 //# License for more details.
14 //#
15 //# You should have received a copy of the GNU Library General Public License
16 //# along with this library; if not, write to the Free Software Foundation,
17 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
18 //#
19 //# Correspondence concerning AIPS++ should be addressed as follows:
20 //# Internet email: aips2-request@nrao.edu.
21 //# Postal address: AIPS++ Project Office
22 //# National Radio Astronomy Observatory
23 //# 520 Edgemont Road
24 //# Charlottesville, VA 22903-2475 USA
25 //#
26 //# $Id:
27 #ifndef TRIALDISPLAY_DSSCREENTEXT_H
28 #define TRIALDISPLAY_DSSCREENTEXT_H
29 
30 #include <casa/aips.h>
31 #include <casa/Arrays/Vector.h>
32 #include <casa/Arrays/Matrix.h>
33 
36 
37 namespace casacore{
38 
39  class Record;
40 }
41 
42 namespace casa { //# NAMESPACE CASA - BEGIN
43 
44 // <summary>
45 // Implementation of a relative screen pos. DSText
46 // </summary>
47 
48  class PixelCanvas;
49  class DSWorldText;
50  class DSPixelText;
51 
52  class DSScreenText : public DSText , public DisplayShapeWithCoords {
53 
54  public:
55 
56  DSScreenText();
57  DSScreenText(const casacore::Record& settings, PixelCanvas* pc);
59  DSScreenText(DSWorldText& other);
60 
61  virtual ~DSScreenText();
62 
63  virtual void recalculateScreenPosition();
64  virtual casacore::Bool setOptions(const casacore::Record& settings);
65  virtual casacore::Record getOptions();
66 
67  // These are so we can monitor if the text is moved and update our
68  // relative position
69  virtual void move(const casacore::Float& dX, const casacore::Float& dY);
70  virtual void setCenter(const casacore::Float& xPos, const casacore::Float& yPos);
71 
73  return DSText::getOptions();
74  }
75  private:
76 
79 
82  virtual void updateRC();
83  };
84 
85 } //# NAMESPACE CASA - END
86 
87 #endif
PixelCanvas * itsPC
Definition: DSScreenText.h:77
virtual void setCenter(const casacore::Float &xPos, const casacore::Float &yPos)
Sets the center of the DisplayShape.
virtual casacore::Record getRawOptions()
Definition: DSScreenText.h:72
Implementation of text.
Definition: DSText.h:82
virtual ~DSScreenText()
virtual casacore::Bool setOptions(const casacore::Record &settings)
Base class defining interface to pixel-based output devices.
Definition: PixelCanvas.h:161
virtual casacore::Vector< casacore::Float > relToScreen(const casacore::Vector< casacore::Float > &rel)
virtual void move(const casacore::Float &dX, const casacore::Float &dY)
These are so we can monitor if the text is moved and update our relative position.
casacore::Vector< casacore::Float > itsRelativeCenter
Definition: DSScreenText.h:78
A hierarchical collection of named fields of various types.
Definition: Record.h:180
bool Bool
Define the standard types used by Casacore.
Definition: aipstype.h:42
virtual void updateRC()
float Float
Definition: aipstype.h:54
virtual casacore::Record getOptions()
Get and set options.
virtual casacore::Record getOptions()
Get and set options.
virtual casacore::Vector< casacore::Float > screenToRel(const casacore::Vector< casacore::Float > &screen)
virtual void recalculateScreenPosition()
#define casacore
&lt;X11/Intrinsic.h&gt; #defines true, false, casacore::Bool, and String.
Definition: X11Intrinsic.h:42