Create a new table - define shapes, data managers, etc.
Main interface class to a read/write table.
static MSTableMaps initMaps()
Initialize the statics appropriately.
Enums for the MeasurementSet STATE table.
~MSState()
As with tables, the destructor writes the table if necessary.
const String & tableName() const
Get the table name.
A Table intended to hold a MeasurementSet STATE table.
MSState()
This constructs an empty MSState.
MSState & operator=(const MSState &)
Assignment operator, reference semantics.
bool Bool
Define the standard types used by Casacore.
Bool hasBeenDestroyed_p
required by the need to throw an exception in the destructor
MSState referenceCopy(const String &newTableName, const Block< String > &writableColumns) const
Make a special copy of this Table which references all columns from this Table except those mentioned...
A struct holding the maps used in MSTable.
A Table intended to hold astronomical data.
String: the storage and methods of handling collections of characters.
TableOption
Define the possible options how a table can be opened.
#define casacore
<X11/Intrinsic.h> #defines true, false, casacore::Bool, and String.