casa  5.7.0-16
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casa::CachingDisplayData Class Referenceabstract

Base class for auto-caching DisplayData objects. More...

#include <CachingDisplayData.h>

Inheritance diagram for casa::CachingDisplayData:
casa::DisplayData casa::DisplayOptions casa::DisplayEH casa::DlTarget casa::ActiveCaching2dDD casa::PassiveCachingDD casa::Histogram2dDD casa::MSAsRaster casa::Profile2dDD casa::TblAsContourDD casa::TblAsRasterDD casa::TblAsXYDD casa::WedgeDD casa::AxesDisplayData casa::DrawingDisplayData casa::PassiveTableDD casa::RegionShape

Public Member Functions

 CachingDisplayData ()
 Constructor. More...
 
virtual ~CachingDisplayData ()
 Destructor. More...
 
virtual void setDefaultOptions ()
 Install the default options for this DisplayData. More...
 
virtual casacore::Bool setOptions (casacore::Record &rec, casacore::Record &recOut)
 Apply options stored in rec to the DisplayData. More...
 
virtual casacore::Record getOptions (bool scrub=false) const
 Retrieve the current and default options and parameter types. More...
 
virtual void refreshEH (const WCRefreshEvent &ev)
 Refresh event handler which is called indirectly by the WorldCanvas, via the WorldCanvasHolder. More...
 
virtual void notifyRegister (WorldCanvasHolder *wcHolder)
 
virtual void notifyUnregister (WorldCanvasHolder &wcHolder, casacore::Bool ignoreRefresh=false)
 ignoreRefresh tells the DD not to refresh just to clean up DMs More...
 
virtual void setColormap (Colormap *cmap, casacore::Float weight)
 Purges cache, to avoid reusing images with the wrong colormap, then calls base class version. More...
 
virtual void purgeCache ()
 Empty cache completely. More...
 
virtual void purgeCache (const WorldCanvasHolder &wch)
 Empty cache of all DMs for a given WCH. More...
 
- Public Member Functions inherited from casa::DisplayData
 DisplayData ()
 (Required) default constructor. More...
 
virtual ~DisplayData ()
 required destructor More...
 
virtual casacore::Bool linToWorld (casacore::Vector< casacore::Double > &world, const casacore::Vector< casacore::Double > &lin)=0
 casacore::Coordinate transformations, called by WorldCanvasHolder (casacore::Matrix versions not implemented) More...
 
virtual casacore::Bool worldToLin (casacore::Vector< casacore::Double > &lin, const casacore::Vector< casacore::Double > &world)=0
 
virtual std::string errorMessage () const =0
 
virtual casacore::String showPosition (const casacore::Vector< casacore::Double > &world, const casacore::Bool &displayAxesOnly=false)=0
 casacore::Format a string containing coordinate information at the given world coordinate More...
 
virtual casacore::String showValue (const casacore::Vector< casacore::Double > &world)=0
 casacore::Format a string containing value information at the given world coordinate More...
 
virtual void setDisplayState (DisplayState s)
 
virtual DisplayState getDisplayState () const
 
virtual bool isDisplayable () const
 
virtual casacore::Vector
< casacore::String
worldAxisNames () const =0
 Some routines that give info on the axes names, units etc. More...
 
virtual casacore::Vector
< casacore::String
worldAxisUnits () const =0
 
virtual casacore::uInt nelements (const WorldCanvasHolder &wcHolder) const =0
 Returns the number of elements in this DisplayData (mainly for movie purposes). More...
 
virtual casacore::uInt nelements () const =0
 and non-specific More...
 
virtual void addRestrictions (AttributeBuffer &otherBuf)
 Add general restrictions or a restriction for item itemNum of this DisplayData. More...
 
virtual void addRestriction (Attribute &newRestriction, casacore::Bool permanent)
 
virtual void addElementRestrictions (const casacore::uInt itemNum, AttributeBuffer &other)
 
virtual void addElementRestriction (const casacore::uInt itemNum, Attribute &newRestriction, casacore::Bool permanent)
 
virtual void setRestrictions (AttributeBuffer &otherBuf)
 Set general restrictions or a restriction for item itemNum of this DisplayData. More...
 
virtual void setRestriction (Attribute &newRestriction)
 
virtual void setElementRestrictions (const casacore::uInt itemNum, AttributeBuffer &other)
 
virtual void setElementRestriction (const casacore::uInt itemNum, Attribute &newRestriction)
 
virtual void removeRestriction (const casacore::String &name)
 Remove a general restriction or a restriction from item itemNum More...
 
virtual void removeElementRestriction (const casacore::uInt itemNum, const casacore::String &name)
 
virtual void clearRestrictions ()
 Clear all general restrictions or all restrictions of item itemNum (except the ones that are permanent of course...) More...
 
virtual void clearElementRestrictions (const casacore::uInt itemNum)
 
virtual casacore::Bool existRestriction (const casacore::String &name)
 Check if a general restriction or a restriction for item itemNum with name name exists. More...
 
virtual casacore::Bool existElementRestriction (const casacore::uInt itemNum, const casacore::String &name)
 
virtual AttributeBufferrestrictionBuffer ()
 Get a handle to the buffer of general restrictions or of the buffer of restrictions for item itemNum More...
 
virtual AttributeBufferelementRestrictionBuffer (const casacore::uInt itemNum)
 
virtual casacore::Bool conformsTo (const WorldCanvas *wCanvas)
 Check whether the DD is is compatible with all WC[H] state, including its coordinate state, restrictions, and zIndex (if any). More...
 
virtual casacore::Bool conformsTo (const WorldCanvas &wc)
 
virtual casacore::Bool conformsToRstrs (const WorldCanvas &wc)
 Determine whether DD restrictions are in conformance with restrictions on the given WCH. More...
 
virtual casacore::Bool conformsToCS (const WorldCanvas &)
 Determine whether DD is compatible with the WC[H]'s current world coordinates. More...
 
virtual casacore::Bool conformsToZIndex (const WorldCanvas &wc)
 Determine whether DD is compatible with the current canvas animation (zIndex) position. More...
 
virtual casacore::Int activeZIndex (const WorldCanvas *wc=0)
 Retrieve 'Active' zIndex. More...
 
virtual casacore::Bool getFirstZIndex (int &firstZIndex, casacore::Int axZrng=-1) const
 Set firstZIndex to minimum zIndex setting from all canvases where this DD is registered. More...
 
virtual void addPositionEventHandler (WCPositionEH *positionHandler)
 Add event handlers on the DisplayData. More...
 
virtual void addMotionEventHandler (WCMotionEH *motionHandler)
 
virtual void addRefreshEventHandler (WCRefreshEH *refreshHandler)
 
virtual void addDisplayEventHandler (DisplayEH *displayHandler)
 
virtual void removePositionEventHandler (WCPositionEH &positionHandler)
 Remove eventhandlers. More...
 
virtual void removeMotionEventHandler (WCMotionEH &motionHandler)
 
virtual void removeRefreshEventHandler (WCRefreshEH &refreshHandler)
 
virtual void removeDisplayEventHandler (DisplayEH &displayHandler)
 
virtual void removeColormap ()
 
virtual Colormapcolormap () const
 
void setAttribute (Attribute &at)
 set an Attribute or Attributes More...
 
void setAttributes (AttributeBuffer &at)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::uInt &newValue)
 User interface to get value from the attribute buffer. More...
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Int &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Float &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Double &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Bool &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::String &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Vector< casacore::uInt > &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Vector< casacore::Int > &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Vector< casacore::Float > &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Vector< casacore::Double > &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Vector< casacore::Bool > &newValue)
 
casacore::Bool getAttributeValue (const casacore::String &name, casacore::Vector< casacore::String > &newValue)
 
casacore::Bool existsAttribute (casacore::String &name)
 Check if a certain Attribute exists. More...
 
void removeAttribute (casacore::String &name)
 Remove an Attribute. More...
 
AttValue::ValueType attributeType (casacore::String &name)
 Get the type of the Attribute. More...
 
void setAttributeOnPrimaryWCHs (Attribute &at)
 Set an attribute on any WorldCanvas for which this DD is CS master. More...
 
virtual void removeFromAllWCHs ()
 remove this DD everywhere–will stop any more refresh handling by the DD. More...
 
virtual void refresh (casacore::Bool clean=false)
 an explicit refresh: should be called if the DisplayData is changed such that drawing is required. More...
 
virtual casacore::Bool labelAxes (const WCRefreshEvent &ev)
 an explicit request to draw the axes and/or labels. More...
 
virtual casacore::Bool canLabelAxes () const
 
virtual casacore::String className () const
 Return the class name of this DisplayData; useful mostly for debugging purposes, and perhaps future use in the glish widget interface. More...
 
virtual casacore::String description () const
 
virtual Display::DisplayDataType classType ()=0
 Return the DisplayData type; used by the WorldCanvasHolder to determine the order of drawing. More...
 
virtual casacore::String dataType () const =0
 
virtual const casacore::IPosition dataShape () const =0
 
virtual casacore::uInt dataDim () const =0
 
virtual const casacore::Unit dataUnit () const =0
 
virtual std::vector< int > displayAxes () const =0
 
virtual ImageAnalysis * imageanalysis () const
 Get image analyis about images... More...
 
virtual std::shared_ptr
< casacore::ImageInterface
< casacore::Float > > 
imageinterface ()
 Returns a pointer that should not be deleted... More...
 
virtual void setSubstituteTitleText (const casacore::String)
 
const WorldCanvasHolderfindHolder (const WorldCanvas *wCanvas) const
 Identify the WorldCanvasHolder for the given WorldCanvas. More...
 
WorldCanvasHolderfindHolder (const WorldCanvas *wCanvas)
 
virtual casacore::Block
< casacore::Int
allZIndices (casacore::Int axZrng=-1) const
 Return a sorted casacore::Block of all animation frame numbers currently set onto all WCHs where this DD is registered. More...
 
virtual casacore::Bool zIndexHint (casacore::Int &) const
 Will be called just before registering the [GTk]DD on a [GTk]PanelDisplay which has none registered on it yet. More...
 
virtual void handleEvent (DisplayEvent &ev)
 Overide DisplayEH::handleEvent. More...
 
virtual casacore::Bool isCSmaster (const WorldCanvasHolder *wch=0) const
 Is this DD the CS master of the passed WCH? Defaulting wch to 0 asks whether this DD is CS master of some WCH on which it is registered. More...
 
virtual casacore::Int uiBase () const
 DD 'Absolute Pixel Coordinates', e.g. More...
 
virtual void setUIBase (casacore::Int uibase)
 
virtual casacore::Bool getDelTmpData ()
 Get and set method for the flag. More...
 
virtual void setDelTmpData (casacore::Bool delTmpData)
 
virtual void setDisplayDataRed (DisplayData *)
 
virtual void setDisplayDataBlue (DisplayData *)
 
virtual void setDisplayDataGreen (DisplayData *)
 
- Public Member Functions inherited from casa::DisplayOptions
 DisplayOptions ()
 Constructor. More...
 
virtual ~DisplayOptions ()
 Destructor. More...
 
template<class T >
casacore::Bool readOptionRecord (casacore::Vector< T > &target, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const
 Find the field fieldname in casacore::Record rec, containing the requested type (casacore::Bool, casacore::String, casacore::Float, casacore::Int) in itself or its "value" sub-field, and return the value in target. More...
 
template<class T >
casacore::Bool readOptionRecord (T &target, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const
 
virtual casacore::Bool readOptionRecord (casacore::String &target, casacore::Bool &unsetTarget, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const
 Find the field fieldname in casacore::Record rec, containing the requested type (casacore::String) in itself or its "value" sub-field, and return the value in target. More...
 
casacore::Record unset () const
 Return a casacore::Record which is an "unset" casacore::Record, ie. More...
 
casacore::Bool isUnset (const casacore::Record &rec) const
 Return true or false indicating if the provided casacore::Record is equal to an "unset" Record. More...
 
- Public Member Functions inherited from casa::DisplayEH
virtual ~DisplayEH ()
 
- Public Member Functions inherited from casa::DlTarget
 DlTarget ()
 
 DlTarget (const DlTarget &)
 
virtual ~DlTarget ()
 
void reg (DlHandleBase *p)
 
void unreg (DlHandleBase *p)
 

Protected Member Functions

virtual CachingDisplayMethodnewDisplayMethod (WorldCanvas *worldCanvas, AttributeBuffer *wchAttributes, AttributeBuffer *ddAttributes, CachingDisplayData *dd)=0
 Create a new (Caching)DisplayMethod for drawing on the given WorldCanvas when the AttributeBuffers are suitably matched to the current state of this DisplayData and of the WorldCanvas/Holder. More...
 
virtual AttributeBuffer optionsAsAttributes ()
 Return the current options of this DisplayData as an AttributeBuffer. More...
 
virtual void setCaching (const casacore::Bool caching)
 Return any additional Attributes to consider when searching the cache. More...
 
 CachingDisplayData (const CachingDisplayData &other)
 (Required) copy constructor. More...
 
void operator= (const CachingDisplayData &other)
 (Required) copy assignment. More...
 
- Protected Member Functions inherited from casa::DisplayData
virtual casacore::Bool setActiveZIndex_ (casacore::Int zindex)
 DDs may override to adjust the internal stored current animation index (activeZIndex_) if necessary, and to set return value false iff the passed zindex won't work for the DD. More...
 
casacore::Bool conformed ()
 Returns result of last call to conformsTo(WCH&). More...
 
casacore::Bool isCsAndZIndexConformed ()
 Added so that when two images are loaded with no velocity alignment, they can still show their position coordinates without having to be rstrsConformed. More...
 
virtual casacore::Bool sizeControl (WorldCanvasHolder &wcHolder, AttributeBuffer &holderBuf)=0
 Set (coordinate) state of WCH's WC. More...
 
virtual void delTmpData (casacore::String &tmpData)
 Delete temporary data. More...
 
virtual const std::list
< WCPositionEH * > * 
positionEventHandlerList ()
 Retrieve position, motion, refresh and display event handler lists. More...
 
virtual const std::list
< WCMotionEH * > * 
motionEventHandlerList ()
 
virtual const std::list
< WCRefreshEH * > * 
refreshEventHandlerList ()
 
virtual const std::list
< DisplayEH * > * 
displayEventHandlerList ()
 
virtual void positionEH (const WCPositionEvent &ev)
 Position, motion and refresh event handlers that will generally be called by a WorldCanvasHolder. More...
 
virtual void motionEH (const WCMotionEvent &ev)
 
virtual void cleanup ()=0
 clean up the memory used by this DisplayData More...
 
 DisplayData (const DisplayData &other)
 (Required) copy constructor. More...
 
void operator= (const DisplayData &other)
 (Required) copy assignment. More...
 
- Protected Member Functions inherited from casa::DisplayOptions
 DisplayOptions (const DisplayOptions &other)
 (Required) copy constructor. More...
 
void operator= (const DisplayOptions &other)
 (Required) copy assignment. More...
 

Protected Attributes

casacore::Bool restorePCColormap_
 The default is false. More...
 
- Protected Attributes inherited from casa::DisplayData
AttributeBuffer restrictions
 The Book says that we should not put data members in class that is supposed to only define an interface, but by putting these here, we can implement some of the restriction & eventhandling stuff so that people do not have to repeat it. More...
 
AttributeBuffer attributes
 buffer for storing Attributes More...
 
casacore::PtrBlock< void * > DDelement
 list of DisplayDataElements, which are of type DisplayMethod or derived More...
 
casacore::Int activeZIndex_
 Indicates the 'current' animation frame, i.e. More...
 
casacore::Bool delTmpData_
 Flag indicating that temporary data should be removed when deleting the object. More...
 
casacore::Bool rstrsConformed_
 Somewhat limited-use state, saved here for 'efficiency'. More...
 
casacore::Bool csConformed_
 
casacore::Bool zIndexConformed_
 

Private Member Functions

void trimCache ()
 Clear out cache entries beyond end of list. More...
 
void installDefaultOptions ()
 Install the default options for this DisplayData. More...
 

Private Attributes

casacore::Bool itsCachingState
 Caching state. More...
 
casacore::Int itsDefaultMaximumCacheSize
 Default and actual maximum length of element list. More...
 
casacore::Int itsOptionsMaximumCacheSize
 
std::list< void * > itsElementList
 casacore::List containing the CachingDisplayMethods for this CachingDisplayData. More...
 

Additional Inherited Members

- Public Types inherited from casa::DisplayData
enum  DisplayState {
  DISPLAYED,
  UNDISPLAYED,
  LIMBO
}
 
- Static Public Attributes inherited from casa::DisplayData
static const casacore::String DATA_MIN
 
static const casacore::String DATA_MAX
 

Detailed Description

Base class for auto-caching DisplayData objects.

Intended use:

Public interface

Prerequisite

Etymology

"CachingDisplayData" is an implementation of a DisplayData which provides automatic caching of individual depictions of the data.

Synopsis

This class adds to the interface defined in DisplayData . It adds an "automagic" caching system, which takes care of managing a set of individual drawings made by the DisplayData, and using previously generated drawing commands where applicable. For example, the user might be playing a movie of several frames in a DisplayData. The automagic caching will ensure that after one complete loop, while parameters affecting the display of the data do not change, all subsequent drawings will be made from a cache of drawing commands. Furthermore, provided the cache is large enough, the user may alter parameters, view some more frames, then return the parameters to their original state, and there may still be older cached drawings which can be used.

The automagic caching also handles the case where a single DisplayData is registered on more than one WorldCanvasHolder . Thus a miniature view of the data could be shown in one window, and an expanded view in another, with full automagic caching available on both.

This is a base class. Derived classes must implement the newDisplayMethod method, which is called to construct a new CachingDisplayMethod when the cache cannot satisfy the current drawing request. The method optionsAsAttributes should also be implemented: when a new CachingDisplayMethod is constructed, the return value of this method will be used to tag the parameters used in the drawing itself. Finally, the method cachingAttributes can be over-ridden, and should return any additional Attributes which should be considered in searches of the cache.

Motivation

Most DisplayData classes will offer more than one view of the data. Caching is therefore desirable to improve display speed for re-display of individual views of the data. It is nice to keep the caching in one place, hence this class.

Definition at line 103 of file CachingDisplayData.h.

Constructor & Destructor Documentation

casa::CachingDisplayData::CachingDisplayData ( )

Constructor.

virtual casa::CachingDisplayData::~CachingDisplayData ( )
virtual

Destructor.

casa::CachingDisplayData::CachingDisplayData ( const CachingDisplayData other)
protected

(Required) copy constructor.

Member Function Documentation

virtual casacore::Record casa::CachingDisplayData::getOptions ( bool  scrub = false) const
virtual
void casa::CachingDisplayData::installDefaultOptions ( )
private

Install the default options for this DisplayData.

virtual CachingDisplayMethod* casa::CachingDisplayData::newDisplayMethod ( WorldCanvas worldCanvas,
AttributeBuffer wchAttributes,
AttributeBuffer ddAttributes,
CachingDisplayData dd 
)
protectedpure virtual

Create a new (Caching)DisplayMethod for drawing on the given WorldCanvas when the AttributeBuffers are suitably matched to the current state of this DisplayData and of the WorldCanvas/Holder.

Implemented in casa::RegionShape, casa::MSAsRaster, casa::Profile2dDD, casa::TblAsRasterDD, casa::TblAsContourDD, casa::TblAsXYDD, casa::WedgeDD, casa::Histogram2dDD, casa::AxesDisplayData, casa::SkyCatOverlayDD, casa::DrawingDisplayData, and casa::WorldAxesDD.

virtual void casa::CachingDisplayData::notifyRegister ( WorldCanvasHolder wcHolder)
virtual

Reimplemented from casa::DisplayData.

Reimplemented in casa::MSAsRaster.

virtual void casa::CachingDisplayData::notifyUnregister ( WorldCanvasHolder wcHolder,
casacore::Bool  ignoreRefresh = false 
)
virtual

ignoreRefresh tells the DD not to refresh just to clean up DMs

Reimplemented from casa::DisplayData.

Reimplemented in casa::MSAsRaster, casa::Profile2dDD, and casa::WedgeDD.

void casa::CachingDisplayData::operator= ( const CachingDisplayData other)
protected

(Required) copy assignment.

virtual AttributeBuffer casa::CachingDisplayData::optionsAsAttributes ( )
protectedvirtual
virtual void casa::CachingDisplayData::purgeCache ( )
virtual

Empty cache completely.

Reimplemented in casa::MSAsRaster.

Referenced by casa::MSAsRaster::purgeCache().

virtual void casa::CachingDisplayData::purgeCache ( const WorldCanvasHolder wch)
virtual

Empty cache of all DMs for a given WCH.

Reimplemented in casa::MSAsRaster.

virtual void casa::CachingDisplayData::refreshEH ( const WCRefreshEvent ev)
virtual

Refresh event handler which is called indirectly by the WorldCanvas, via the WorldCanvasHolder.

This function will take care of calling newDisplayMethod when necessary, and otherwise using an existing (previously cached) draw list.

Implements casa::DisplayData.

Reimplemented in casa::PassiveCachingDD, and casa::DrawingDisplayData.

virtual void casa::CachingDisplayData::setCaching ( const casacore::Bool  caching)
protectedvirtual

Return any additional Attributes to consider when searching the cache.

I guess I might put things like Colormap setup in here, since we need a way to handle the Colormap size being altered, and later returned to its original size/location in the PCColorTable, etc. Turn caching on/off.

virtual void casa::CachingDisplayData::setColormap ( Colormap cmap,
casacore::Float  weight 
)
virtual

Purges cache, to avoid reusing images with the wrong colormap, then calls base class version.

Reimplemented from casa::DisplayData.

virtual void casa::CachingDisplayData::setDefaultOptions ( )
virtual
virtual casacore::Bool casa::CachingDisplayData::setOptions ( casacore::Record rec,
casacore::Record recOut 
)
virtual

Apply options stored in rec to the DisplayData.

A return value of true means a refresh is needed. recOut contains any fields which were implicitly changed as a result of the call to this function. The options handled by this class are: cachesize: an integer specifying the maximum number of views which can be stored in the cache. The default value can be specified by the display.cachesize variable in the user's .aipsrc file, and in lieu of that, will be 256. If cachesize is lowered by a call to this method, the cache will be shrunk in size, with the oldest drawings being removed first.

Reimplemented from casa::DisplayData.

Reimplemented in casa::Profile2dDD, casa::MSAsRaster, casa::TblAsRasterDD, casa::TblAsContourDD, casa::TblAsXYDD, casa::WedgeDD, casa::PassiveCachingDD, casa::ActiveCaching2dDD, casa::Histogram2dDD, casa::AxesDisplayData, casa::PassiveTableDD, casa::WorldAxesDD, casa::SkyCatOverlayDD, and casa::DrawingDisplayData.

void casa::CachingDisplayData::trimCache ( )
private

Clear out cache entries beyond end of list.

Member Data Documentation

casacore::Bool casa::CachingDisplayData::itsCachingState
private

Caching state.

Definition at line 200 of file CachingDisplayData.h.

casacore::Int casa::CachingDisplayData::itsDefaultMaximumCacheSize
private

Default and actual maximum length of element list.

Definition at line 203 of file CachingDisplayData.h.

std::list<void *> casa::CachingDisplayData::itsElementList
private

casacore::List containing the CachingDisplayMethods for this CachingDisplayData.

Definition at line 207 of file CachingDisplayData.h.

casacore::Int casa::CachingDisplayData::itsOptionsMaximumCacheSize
private

Definition at line 203 of file CachingDisplayData.h.

casacore::Bool casa::CachingDisplayData::restorePCColormap_
protected

The default is false.

Derived DDs (such as WedgeDD) can set it true so that the colormap on the PixelCanvas before the DD draws is restored to it afterward. The 'colormap fiddling' mouse tools can (unfortunately) only operate on the PC's current colormap; this kludge is an attempt to assure that the 'right' one is left there.

Definition at line 195 of file CachingDisplayData.h.


The documentation for this class was generated from the following file: