Description
The componenteditor is a graphical user interface that allows the user
to view & modify components. To use it you need to be in a windows
environment ie., the display environment must be set prior to starting
up AIPS++.
The componenteditor can be in one of two states, view mode or edit
mode.
- View Mode
- The component editor always starts up in view
mode. In this mode you cannot change any of the fields in the
component. View mode is useful for browsing a component. To switch to
Edit mode you press the Edit button just below the menu bar.
- Edit Mode
- In edit mode you can modify the component. Be aware
that the editor reads all input from the screen in edit mode so it is
important to display all numbers with sufficient precision. To switch
to back to view mode press the View button just below the menu bar.
You can always tell which mode you are in because the entry field
backgrounds are grey (and input is disabled) while in view mode, but
white in edit mode.
There are a variety of buttons and pull-down menus for specifying the
units and reference frames for various aspects of the component. In
edit mode these specify how the numerical value is to be
interpreted. In view mode they control the units, reference frame and
precision of the displayed numerical values. Buttons that do not make
sense in view mode, eg. those to change a components shape, are
disabled in view mode.
When editing fields in this GUI it is suggested you press return at
the end of each field. This will force the GUI to parse the current
line and redisplay what it has read. However some effort is made to
ensure that displayed fields are synchronised with the internal data
even if you do not press return. This is down by redisplaying the data
whenever a button is pressed. However the data is not
redisplayed on every keystroke.
The componenteditor window is split up into seven fundamental
frames. I'll describe these in the following sections.
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2006-10-15