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DSWorldArrow.h
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1 //# DSWorldArrow.h : Implementation of a world coords DSArrow
2 //# Copyright (C) 1998,1999,2000,2001,2002
3 //# Associated Universities, Inc. Washington DC, USA.
4 //#
5 //# This library is free software; you can redistribute it and/or modify it
6 //# under the terms of the GNU Library General Public License as published by
7 //# the Free Software Foundation; either version 2 of the License, or (at your
8 //# option) any later version.
9 //#
10 //# This library is distributed in the hope that it will be useful, but WITHOUT
11 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
13 //# License for more details.
14 //#
15 //# You should have received a copy of the GNU Library General Public License
16 //# along with this library; if not, write to the Free Software Foundation,
17 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
18 //#
19 //# Correspondence concerning AIPS++ should be addressed as follows:
20 //# Internet email: aips2-request@nrao.edu.
21 //# Postal address: AIPS++ Project Office
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25 //#
26 //# $Id:
27 #ifndef TRIALDISPLAY_DSWORLDARROW_H
28 #define TRIALDISPLAY_DSWORLDARROW_H
29 
30 #include <casa/aips.h>
31 #include <casa/Arrays/Vector.h>
32 #include <casa/Arrays/Matrix.h>
33 
34 #include <casa/Quanta/Quantum.h>
37 
40 
41 namespace casa { //# NAMESPACE CASA - BEGIN
42 
43 // <summary>
44 // Implementation of a world coords DSArrow
45 // </summary>
46  class PanelDisplay;
47  class DSPixelArrow;
48  class DSScreenArrow;
49 
50  class DSWorldArrow : public DSArrow , public DisplayShapeWithCoords {
51 
52  public:
53 
54  DSWorldArrow();
55  DSWorldArrow(const casacore::Record& settings, PanelDisplay* pd);
58 
59  virtual ~DSWorldArrow();
60 
61  virtual void recalculateScreenPosition();
62 
63  // So we can update our WCs
64  // <group>
65  virtual void move(const casacore::Float& dX, const casacore::Float& dY);
66  virtual void setCenter(const casacore::Float& xPos, const casacore::Float& yPos);
67  virtual void rotate(const casacore::Float& angle);
68  virtual void scale(const casacore::Float& scaleFactor);
69  virtual void setStartPoint(const casacore::Vector<casacore::Float>& startPoint);
70  virtual void setEndPoint(const casacore::Vector<casacore::Float>& endPoint);
71  virtual void changePoint(const casacore::Vector<casacore::Float>&pos, const casacore::Int n);
72  virtual void changePoint(const casacore::Vector<casacore::Float>& pos);
73  virtual void draw(PixelCanvas* pc);
74  // </group>
75 
76  virtual casacore::Bool setOptions(const casacore::Record& settings);
77  virtual casacore::Record getOptions();
78 
79 
80 
82  return DSArrow::getOptions();
83  }
84 
86  return itsPD;
87  }
88  private:
89 
90  // Based on a WC option record
91  // virtual WorldCanvas* chooseWC(const casacore::Record& settings, PanelDisplay* pd);
92 
93  // Based on a pixel center
94  virtual WorldCanvas* chooseWC(const casacore::Float& startXPos,
95  const casacore::Float& startYPos,
96  const casacore::Float& endXPos, const casacore::Float& endYPos,
97  PanelDisplay* pd);
98 
99  // The paneldisplay from which I may choose an appropriate WC
101 
102  // The WC of my choosing
104 
105  // The center of the marker in world co-ords.
108 
109  void updateWCoords();
110  };
111 
112 } //# NAMESPACE CASA - END
113 
114 #endif
casacore::Vector< casacore::Quantum< casacore::Double > > itsWorldEnd
Definition: DSWorldArrow.h:107
int Int
Definition: aipstype.h:50
virtual void setCenter(const casacore::Float &xPos, const casacore::Float &yPos)
This does nothing, it&#39;s so arrow and other inheriting classes can take note of new centers...
virtual void setEndPoint(const casacore::Vector< casacore::Float > &endPoint)
WorldCanvas * itsWC
The WC of my choosing.
Definition: DSWorldArrow.h:103
virtual WorldCanvas * chooseWC(const casacore::Float &startXPos, const casacore::Float &startYPos, const casacore::Float &endXPos, const casacore::Float &endYPos, PanelDisplay *pd)
Based on a WC option record virtual WorldCanvas* chooseWC(const casacore::Record&amp; settings...
Arrow implementation;adds a polygon to a DSLine to represent the arrow head.
Definition: DSArrow.h:99
Base class defining interface to pixel-based output devices.
Definition: PixelCanvas.h:161
virtual ~DSWorldArrow()
virtual void scale(const casacore::Float &scaleFactor)
Scale the shape about its center by the scaleFactor.
virtual PanelDisplay * panelDisplay()
Definition: DSWorldArrow.h:85
virtual casacore::Record getRawOptions()
Definition: DSWorldArrow.h:81
virtual void draw(PixelCanvas *pc)
Standard Display Shape functions.
casacore::Vector< casacore::Quantum< casacore::Double > > itsWorldStart
The center of the marker in world co-ords.
Definition: DSWorldArrow.h:106
virtual void changePoint(const casacore::Vector< casacore::Float > &pos, const casacore::Int n)
Changes the nth point making up the DisplayShape ot the specified location.
virtual void rotate(const casacore::Float &angle)
Rotate the shape about its center by a set angle (angle in degrees).
A hierarchical collection of named fields of various types.
Definition: Record.h:180
bool Bool
Define the standard types used by Casacore.
Definition: aipstype.h:42
float Float
Definition: aipstype.h:54
PanelDisplay * itsPD
The paneldisplay from which I may choose an appropriate WC.
Definition: DSWorldArrow.h:100
virtual void recalculateScreenPosition()
virtual void move(const casacore::Float &dX, const casacore::Float &dY)
So we can update our WCs.
Implementation of drawing in world coordinates on top of a PixelCanvas.
Definition: WorldCanvas.h:204
virtual void setStartPoint(const casacore::Vector< casacore::Float > &startPoint)
Standard (changePoint) and specific funtions for altering the arrow.
A class which creates and manages &quot;panelled&quot; displays.
Definition: PanelDisplay.h:79
virtual casacore::Bool setOptions(const casacore::Record &settings)
Set options.
virtual casacore::Record getOptions()
Return an option record describing the shape.
virtual casacore::Record getOptions()
Return an option record describing the shape.