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SSMStringHandler.h
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1 //# SSMStringHandler.h: Store strings in the Standard Storage Manager
2 //# Copyright (C) 2000
3 //# Associated Universities, Inc. Washington DC, USA.
4 //#
5 //# This library is free software; you can redistribute it and/or modify it
6 //# under the terms of the GNU Library General Public License as published by
7 //# the Free Software Foundation; either version 2 of the License, or (at your
8 //# option) any later version.
9 //#
10 //# This library is distributed in the hope that it will be useful, but WITHOUT
11 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
13 //# License for more details.
14 //#
15 //# You should have received a copy of the GNU Library General Public License
16 //# along with this library; if not, write to the Free Software Foundation,
17 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
18 //#
19 //# Correspondence concerning AIPS++ should be addressed as follows:
20 //# Internet email: aips2-request@nrao.edu.
21 //# Postal address: AIPS++ Project Office
22 //# National Radio Astronomy Observatory
23 //# 520 Edgemont Road
24 //# Charlottesville, VA 22903-2475 USA
25 //#
26 //# $Id$
27 
28 #ifndef TABLES_SSMSTRINGHANDLER_H
29 #define TABLES_SSMSTRINGHANDLER_H
30 
31 
32 //# Includes
33 #include <casacore/casa/aips.h>
37 
38 namespace casacore { //# NAMESPACE CASACORE - BEGIN
39 
40 //# Forward Declarations.
41 class SSMBase;
42 
43 
44 // <summary>
45 // Store strings in the Standard Storage Manager.
46 // </summary>
47 
48 // <use visibility=local>
49 
50 // <reviewed reviewer="UNKNOWN" date="before2004/08/25" tests="tSSMStringHandler.cc">
51 // </reviewed>
52 
53 // <prerequisite>
54 //# Classes you should understand before using this one.
55 // <li> <linkto class=SSMBase>SSMBase</linkto>
56 // </prerequisite>
57 
58 // <etymology>
59 // SSMStringHandler handles strings for the Standard Storage Manager.
60 // </etymology>
61 
62 // <synopsis>
63 // Variable length strings cannot be stored in the data bucket.
64 // Only short (<8 characters) strings can be stored directly.
65 // Class SSMStringhandler is used by the SSM to store strings in
66 // so-called string buckets.
67 // A string bucket has the following layout:
68 // <ul>
69 // <li> The first Int is reserved to be used for the free bucket list.
70 // <li> <src>itsUsedLength</src> tells how many bytes have been used.
71 // Thus it tells the next free byte in the string part.
72 // In principle it always increases. Only if data are removed
73 // from the last part of the string part, it is decreased, thus
74 // the deleted part can be reused again.
75 // <li> <src>itsNDeleted</src> tells how many bytes of the string part
76 // are deleted (i.e. not used). Initially it is the length of the
77 // string part of the bucket (i.e. bucketsize minus 4 Ints).
78 // When a string is stored, its length is subtracted from itsNDeleted.
79 // When a string is removed, its length is added again.
80 // When the string part is deleted, the bucket is added to the
81 // free bucket list.
82 // <li> <src>itsNextBucket</src> tells the next bucket if the last
83 // entry in the bucket is continued in another bucket.
84 // Normally this field is -1 (meaning not continued), but long
85 // strings or string arrays might be continued in another bucket
86 // (and continued from there again).
87 // <li> The string part is a sequence of bytes containing the string
88 // data. When a value is to be stored, it will replace the current
89 // value if the new value is not longer. Otherwise the current
90 // value (if any) is deleted and the new value is appended to
91 // the end of the string part in the last bucket used.
92 // <p>
93 // For a scalar string only its characters are stored. Its length
94 // (and bucketnr and offset in string bucket) are stored in the data
95 // bucket.
96 // <br>
97 // A fixed length array is stored as an array of bytes. That byte
98 // array contains length-value pairs for each element of the array.
99 // The total length (and bucketnr and offset) are stored in the data
100 // bucket.
101 // <br>
102 // A variable length array is stored as the shape, a flag, optionally
103 // followed by the string array as length-value pairs (as above).
104 // The shape consists of the nr of dimensions followed by the
105 // length of each dimension. The flag indicates if a string array
106 // is actually stored. It is not if only the shape of the array
107 // is set, but no data put yet.
108 // </ul>
109 // SSMStringHandler keeps a copy of the current bucket in use to reduce
110 // the number of accesses to the bucket cache.
111 // <p>
112 // It also keeps the bucket number of the last bucket where data were
113 // added to. It tells which bucket to use when new data has to be stored.
114 // </synopsis>
115 
116 //# <todo asof="$DATE:$">
117 //# A List of bugs, limitations, extensions or planned refinements.
118 //# </todo>
119 
121 {
122 public:
123  // Default constructor initializes last string bucket to -1.
124  SSMStringHandler (SSMBase* aBase);
125 
127 
128  // Set or get last string bucketnr.
129  // Setting is needed when an existing table is opened.
130  // <group>
132  Int lastStringBucket() const;
133  // </group>
134 
135  // Put a single string or an array of strings into a bucket.
136  // If its length does not exceed the given length, it reuses
137  // the currently used space (given by bucketnr and offset).
138  // Otherwise it adds the data to the last string bucket.
139  // It fills the offset and bucketnr where the data are stored and the
140  // length occupied in the buckets.
141  // An array of strings is flattened first (a la SSMColumn::writeString).
142  // <br>
143  // If <src>handleShape</src> is True (for variable shaped arrays), the
144  // shape will be put first.
145  // <group>
146  void put (Int& bucketNr, Int& offset, Int& length,
147  const String& string);
148  void put (Int& bucketNr, Int& offset, Int& length,
149  const Array<String>& string, Bool handleShape);
150  // </group>
151 
152  // Put a single string or an array of strings into a bucket.
153  // If its length does not exceed the given length, it reuses
154  // the currently used space (given by bucketnr and offset).
155  // Otherwise it adds the data to the last string bucket.
156  // It fills the offset and bucketnr where stored and the
157  // length occupied in the buckets.
158  void putShape (Int& bucketNr, Int& offset, Int& length,
159  const IPosition& aShape);
160 
161  // Get the shape in the given bucket and offset.
162  // It sets the offset to the data right after the shape.
163  // The IPosition object is resized as needed.
164  void getShape (IPosition& aShape, Int bucket, Int& offset, Int length);
165 
166  // Remove data with the given length from a bucket.
167  // If the data are continued in next bucket(s), they will be
168  // removed there as well.
169  void remove (Int bucketNr, Int offset, Int length);
170 
171  // Get a string or an array of strings.
172  // The array must have the correct shape.
173  // <src>handleShape</src> will be True for variable shaped arrays
174  // indicating that the data are preceeded by the shape.
175  // <group>
176  void get (String& string, Int bucket, Int offset, Int length);
177  void get (Array<String>& string, Int bucket, Int offset,
178  Int length, Bool handleShape);
179  // </group>
180 
181  // Flush the currently used string bucket.
182  void flush();
183 
184  // Initialize the StringHandler
185  void init();
186 
187  // Resynchronize (after a table lock was acquired).
188  // It clears the itsCurrentBucket variable to assure that buckets
189  // are reread.
190  void resync();
191 
192 private:
193  // Forbid copy constructor and assignment.
194  // <group>
197  // </group>
198 
199  // Get the given bucket and make it current.
200  // It first writes the current bucket if it has changed.
201  // <br>
202  // If <src>isNew</src> is True the bucket is new,
203  // so the Ints at its beginning do not have to be interpreted.
204  void getBucket (uInt bucketNr, Bool isNew=False);
205 
206  // Get a new bucket and make it current.
207  // If <src>doConcat</src> is True, the new bucket is a continuation,
208  // so <src>itsNextBucket</src> in the currently used bucket is filled
209  // with the new bucket number.
210  void getNewBucket (Bool doConcat);
211 
212  // Put the data with the given length at the end of the current bucket.
213  // If they do not fit, they are continued in a new bucket.
214  void putData (Int length, const Char* data);
215 
216  // Get the data with the given length from the curent bucket at the
217  // given offset. If sets the offset to the byte after the data read.
218  // Continuation buckets are followed (and made current).
219  void getData (Int length, Char* data, Int& offset);
220 
221  // Replace the current data with the new data.
222  // It is used by <src>put</src> after having assured that the
223  // new length does not exceed the current one.
224  // It follows continuation buckets as needed.
225  // <group>
226  void replace (Int bucketNr, Int offset, Int length,
227  const String& string);
228  void replace (Int bucketNr, Int offset, Int length, Int totalLength,
229  const IPosition& aShape);
230  void replace (Int bucketNr, Int offset, Int length, Int totalLength,
231  const Array<String>& string, Bool handleShape);
232  void replaceData (Int& offset,Int length, const Char* data);
233  // </group>
234 
235 
236  SSMBase* itsSSMPtr; // Pointer to SSMBase stucture
237  Int itsCurrentBucket; // bucketnr of current string bucket (-1 is none)
238  Int itsLength; // length of bucket in use (only the string part)
239  Int itsNDeleted; // #bytes deleted from the string part of the bucket
240  Int itsUsedLength; // #bytes used from the string part of the bucket
241  Int itsNextBucket; // next bucket for long strings
242  char* itsData; // bucket string data
243  char* itsIntBuf; // buffer for initialisation params
244  Bool isChanged; // has current bucket been changed?
245  uInt itsIntSize; // size of integers in this system
246  Int itsLastBucket; // last string bucket used
247  uInt itsStart; // Start position of actual data in bucket
248 };
249 
250 
251 inline void SSMStringHandler::setLastStringBucket (Int lastStringBucket)
252 {
254 }
255 
257 {
258  return itsLastBucket;
259 }
260 
261 
262 
263 } //# NAMESPACE CASACORE - END
264 
265 #endif
A Vector of integers, for indexing into Array&lt;T&gt; objects.
Definition: IPosition.h:119
SSMStringHandler & operator=(const SSMStringHandler &)
int Int
Definition: aipstype.h:50
void replace(Int bucketNr, Int offset, Int length, const String &string)
Replace the current data with the new data.
void resync()
Resynchronize (after a table lock was acquired).
void put(Int &bucketNr, Int &offset, Int &length, const String &string)
Put a single string or an array of strings into a bucket.
char Char
Definition: aipstype.h:46
Base class of the Standard Storage Manager.
Definition: SSMBase.h:158
void putData(Int length, const Char *data)
Put the data with the given length at the end of the current bucket.
ABSTRACT CLASSES Deliberately vague to be general enough to allow for many different types of data
Definition: PlotData.h:48
Store strings in the Standard Storage Manager.
void getNewBucket(Bool doConcat)
Get a new bucket and make it current.
void putShape(Int &bucketNr, Int &offset, Int &length, const IPosition &aShape)
Put a single string or an array of strings into a bucket.
LatticeExprNode length(const LatticeExprNode &expr, const LatticeExprNode &axis)
2-argument function to get the length of an axis.
bool Bool
Define the standard types used by Casacore.
Definition: aipstype.h:42
void flush()
Flush the currently used string bucket.
const Bool False
Definition: aipstype.h:44
template &lt;class T, class U&gt; class vector;
Definition: MSFlagger.h:37
void getData(Int length, Char *data, Int &offset)
Get the data with the given length from the curent bucket at the given offset.
void getShape(IPosition &aShape, Int bucket, Int &offset, Int length)
Get the shape in the given bucket and offset.
void replaceData(Int &offset, Int length, const Char *data)
String: the storage and methods of handling collections of characters.
Definition: String.h:223
void init()
Initialize the StringHandler.
SSMStringHandler(SSMBase *aBase)
Default constructor initializes last string bucket to -1.
void setLastStringBucket(Int lastStringBucket)
Set or get last string bucketnr.
unsigned int uInt
Definition: aipstype.h:51
void getBucket(uInt bucketNr, Bool isNew=False)
Get the given bucket and make it current.
#define casacore
&lt;X11/Intrinsic.h&gt; #defines true, false, casacore::Bool, and String.
Definition: X11Intrinsic.h:42